Enthusiast Gaming Verified as Largest Gaming Network in the U.S. by Comscore
25 Setembro 2019 - 8:00AM
Enthusiast Gaming Holdings Inc. (TSXV: EGLX)(FSE: 2AV)
(“
Enthusiast Gaming” or the
“
Company”) is excited to announce that its digital
media network of websites and YouTube channels
*
has officially become the largest online gaming information network
in the United States, according to Comscore, a leading third party
media measurement and analytics company. Enthusiast Gaming’s
network of over 100 gaming websites, 900 YouTube channels and over
50 influencers and players, reaches more unique visitors and
generates more views across desktop, mobile and video platforms
than any other gaming information entity measured in the U.S.
(
*Comscore Custom Reporting, (E) Enthusiast Gaming
Network + Omnia, Unique Visitors (MMX MP) + Mobile YouTube Unique
Visitors (VMX MP), Gaming Information, August 2019, U.S.).
Comscore is one of the most widely used
measurement sources by advertisers in North America for making ad
buying decisions. With the global gaming market set to surpass
revenues of $150 billion in 2019, Enthusiast Gaming is well
positioned to unlock new revenue opportunities and capitalize on
the higher share of wallet moving to the gaming industry.
Enthusiast Gaming’s combined desktop, mobile and
video views of its digital media network of websites and YouTube
channels** are now 10% greater than the next
nearest entity in the gaming information category, which includes
other leading sites and networks such as TWITCH.TV, IGN
Entertainment and GameSpot. (**Comscore Custom
Reporting, (E) Enthusiast Gaming Network + Omnia, Unique Visitors
(MMX MP) + Mobile YouTube Unique Visitors (VMX MP), Gaming
Information, August 2019, U.S.)
"Our goal at Enthusiast Gaming is to create the
world’s largest network of gaming communities. This validation from
a trusted third party clearly demonstrates our strategy of focusing
on providing an engaging experience for gamers, through our network
of websites, leading esports teams and content creators is
working," commented President of Enthusiast Gaming, Menashe
Kestenbaum. "The advertising industry is recognizing that
brands can find their customers within our network and we are now
able to build compelling, custom advertising programs for those
brands. Enthusiast Gaming provides both the scale and a cost
effective way for marketers to reach their audience."
The Company’s rapid growth has accelerated in
2019, with unique visitors and views to its owned and operated
property growing 107% and 148%, respectively, between January 2019
and August 2019. This continues to be the fastest growth rate among
its peers in the gaming information category. The property includes
flagship sites such as thesimsresource.com, destructoid.com,
escapistmagazine.com, nintendoenthusiast.com
and dailyesports.com (Comscore MMX MP, (P) Enthusiast
Gaming, Gaming Information, August 2019 vs January 2019, U.S.)
Enthusiast Gaming continues to expand its
network through organic growth and targeted acquisition strategies,
which include a recent merger with Luminosity Gaming
(“Luminosity”), and recent acquisitions of The
Sims Resource, the largest female gaming community online; and
Steel Media, the largest mobile gaming and events company in the
world. Recent company statistics have shown that 63% of Enthusiast
Gaming’s audience is influenced by online ads to make game purchase
decisions. As the largest gaming network in the U.S. combined with
the industry’s significant advertising conversion rate, Enthusiast
Gaming is a leading gaming media company, and one of the most
effective ways for brands to target the gaming
demographic.
About Enthusiast
Gaming
Enthusiast Gaming (TSX.V:EGLX)(FSE:2AV) is one
of the largest vertically integrated video game and esports
companies in the world. The Company’s digital platform includes
over 100 gaming related websites and 900 YouTube channels which
collectively reach 150 million visitors monthly. Enthusiast’s
esports division, Luminosity Gaming, a leading global esports
organization consists of 8 professional esports teams under
ownership and management, including the #1 ranked Overwatch team,
the Vancouver Titans and over 50 gaming influencers with a total
audience of 60 million followers. Collectively, the community
reaches over 200 million gaming enthusiasts on a monthly basis.
Enthusiast also owns and operates Canada’s largest gaming expo,
Enthusiast Gaming Live Expo, EGLX, (eglx.com) with approximately
55,000 people attending in 2018. For more information on the
Company, visit www.enthusiastgaming.com. For more information on
Luminosity Gaming, please visit luminosity.gg.
CONTACT INFORMATION Investor
Relations:Julia BeckerHead of Investor Relations &
MarketingTelephone: 604-785-0850Email:
jbecker@enthusiastgaming.com
Forward-Looking Information
Certain statements in this release are
forward-looking statements. Forward looking statements consist of
statements that are not purely historical, including any statements
regarding beliefs, plans, expectations or intentions regarding the
future. Such statements are subject to risks and
uncertainties that may cause actual results, performance or
developments to differ materially from those contained in the
statements, including risks related to factors beyond the control
of Enthusiast Gaming. The risks include risks that are
customary to transactions of this nature and customary to companies
which have their stock traded on the TSXV. No assurance can be
given that any of the events anticipated by the forward-looking
statements will occur or, if they do occur, what benefits
Enthusiast Gaming will obtain from them. For instance, there can be
no assurance that the acquisition will close as anticipated, that
the acquisition will position the Company as a leader in the mobile
gaming sector and that the acquisition will result in growth of the
Company’s online and offline gaming community.
This press release does not constitute an offer
to sell or solicitation of an offer to buy any of the securities in
the United States. The securities have not been and will not
be registered under the United States Securities Act of 1933, as
amended (the “U.S. Securities Act”) or any state securities laws
and may not be offered or sold within the United States or to a
U.S. Person unless registered under the U.S. Securities Act and
applicable state securities laws or an exemption from such
registration is available.
Neither TSX Venture Exchange nor its
Regulation Services Provider (as that term is defined in the
policies of the TSX Venture Exchange) accepts responsibility for
the adequacy or accuracy of this release.
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