MINNEAPOLIS, May 7, 2012 /PRNewswire/ -- The hilarious
Griffin family and their friends from Quahog are coming to gaming
consoles this fall in an all-new Family Guy video game from
Twentieth Century Fox Consumer Products and Activision Publishing
Inc., a wholly owned subsidiary of Activision Blizzard Inc.
(Nasdaq: ATVI). Appropriately titled Family Guy: Back
to the Multiverse, the title will offer gamers an
interactive Family Guy experience inspired by one of the
most popular and notable episodes in the series' history.
"Fans of Family Guy will love that we've taken some of
the series' most iconic and memorable moments and built them into
an impressive and uncensored video game," said David Oxford, Executive Vice President,
Activision. "Anyone who watches the show will appreciate how
much we have adhered to its rich and twisted universe and
characters."
Family Guy is one of the most-watched and influential
shows of the last decade, reaching over 33.5 million viewers weekly
in the U.S., and is the number one TV show on Facebook with more
than 40 million 'likes.' In the U.S., the series is the
number one TV franchise on DVD with more than 25 million copies
sold. The new console game from Fox and Activision intends to
tap into the core components of the Family Guy spirit.
Jeffrey Godsick, President of
Twentieth Century Fox Consumer Products said, "With Activision at
the helm, we've found a world class partner for a Family Guy
console video game. Family Guy: Back to the
Multiverse will utilize the source material, including the
talented voice cast and writers, authentic humor and subversive
spirit of the series, giving fans a whole new way to interact with
their favorite show."
More details about the console game will be announced in the
near future. To find out all the latest news please visit
www.activision.com. For more information on the animated
series, visit www.familyguy.com.
About FAMILY GUY
FAMILY GUY follows the adventures of endearingly ignorant dad
Peter Griffin and his hilariously
odd family of middle-class New Englanders – wife Lois, daughter
Meg, son Chris, baby Stewie and dog Brian – in Quahog, Rhode Island. The animated series, which
features the voice talents of Seth
MacFarlane, Alex Borstein,
Seth Green and Mila Kunis, is a 20th Century Fox Television
production. Seth MacFarlane is
creator/executive producer. Mark
Hentemann and Steve Callaghan
serve as executive producers/showrunners, while Chris Sheridan, Danny
Smith, Alec Sulkin and
Wellesley Wild are executive
producers. Become a fan of FAMILY GUY on Facebook at
www.facebook.com/familyguy and follow the series on Twitter at
www.twitter.com/familyguyonfox (@familyguyonfox).
About Twentieth Century Fox Consumer Products
A recognized industry leader, Twentieth Century Fox Consumer
Products licenses and markets properties worldwide on behalf of
Twentieth Century Fox Film Corporation, Twentieth Television and
Fox Broadcasting Company, as well as third-party lines. The
division is aligned with Twentieth Century Fox Television, one of
the top suppliers of primetime entertainment programming to the
broadcast networks.
About Activision Publishing, Inc.
Headquartered in Santa Monica,
California, Activision Publishing, Inc. is a leading
worldwide developer, publisher and distributor of interactive
entertainment and leisure products.
Activision maintains operations in the U.S., Canada, the United
Kingdom, France,
Germany, Ireland, Italy, Sweden, Spain, Norway, Denmark, the
Netherlands, Australia,
South Korea, China and the region of Taiwan. More
information about Activision and its products can be found on the
company's website, www.activision.com.
Cautionary Note Regarding Forward-looking Statements:
Information in this press release that involves Activision
Publishing's expectations, plans, intentions or strategies
regarding the future are forward-looking statements that are not
facts and involve a number of risks and uncertainties. Activision
Publishing generally uses words such as "outlook," "will," "could,"
"would," "might," "remains," "to be," "plans," "believes," "may,"
"expects," "intends," "anticipates," "estimate," future," "plan,"
"positioned," "potential," "project," "remain," "scheduled," "set
to," "subject to," "upcoming" and similar expressions to identify
forward-looking statements. Factors that could cause Activision
Publishing's actual future results to differ materially from those
expressed in the forward-looking statements set forth in this
release include, but are not limited to, sales levels of Activision
Publishing's titles, shifts in consumer spending trends, the impact
of the current macroeconomic environment, the seasonal and cyclical
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ability to predict consumer preferences among competing hardware
platforms, declines in software pricing, product returns and price
protection, product delays, retail acceptance of Activision
Publishing's products, adoption rate and availability of new
hardware (including peripherals) and related software, industry
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in technology, industry standards, business models including online
and used games, and consumer preferences, including interest in
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multiplayer online games, protection of proprietary rights,
maintenance of relationships with key personnel, customers,
licensees, licensors, vendors, and third-party developers,
including the ability to attract, retain and develop key personnel
and developers that can create high quality "hit" titles,
counterparty risks relating to customers, licensees, licensors and
manufacturers, domestic and international economic, financial and
political conditions and policies, foreign exchange rates and tax
rates, and the identification of suitable future acquisition
opportunities and potential challenges associated with geographic
expansion, and the other factors identified in the risk factors
sections of Activision Blizzard's most recent annual report on Form
10-K and any subsequent quarterly reports on Form 10-Q. The
forward-looking statements in this release are based upon
information available to Activision Publishing and Activision
Blizzard as of the date of this release, and neither Activision
Publishing nor Activision Blizzard assumes any obligation to update
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These statements are not guarantees of the future performance of
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its control and may cause actual results to differ materially from
current expectations.
For Information, Contact:
Amanda Young
Sandbox Strategies
212.213.2451
amanda@sandboxstrat.com
SOURCE Activision Publishing, Inc.