ATARI: FULL YEAR 2024 RESULTS
FULL YEAR 2024 RESULTS
PARIS, FRANCE (August 1, 2024 - 6.00 pm
CET) - Atari® - one of the world's most iconic
consumer brands and interactive entertainment producers - today
announced the Group’s audited consolidated results for the full
year ended March 31, 2024, approved by the Board of Directors
during its meeting held on July 30, 2024. Consolidated accounts
have been audited by the statutory auditors.
FY 2024
Operational highlights
- Acquisition of GTI catalog of retro games
- Update to listing on OTC markets in the United States
- Acquisition of M Network Atari 2600 titles and related
trademarks
- Acquisition of Nightdive Studios and Digital Eclipse
- €30M convertible bond issue
- Minority investment and strategic collaboration with Playmaji
Inc.
- Termination of token project and finalized claim provided to
eligible ATRI token holders
- Acquisition of Awesomenauts and Swords &
Soldiers from Ronimo Games
- Release of Atari 2600+ and 400 Mini gaming consoles
- Acquisition of publishing rights of Rollercoaster Tycoon
3 from Frontier Development
- US$2 million investment in tinyBuild, Inc.
Post closing
events
- Relaunch of iconic Infogrames publishing label
- Infogrames purchase of Totally Reliable Delivery
Services and Surgeon Simulator games from tinyBuild
Inc.
- Purchase of the Intellivision trademarks and certain games
FY 2024
financial performance summary
- Doubling of Revenues for the period at €20.6M (vs. €10.1M in
previous year), with Games revenue for the period at €14.4M,
including contribution of Nightdive and Digital Eclipse, since
acquisition dates (vs. €7.2M in previous year).
- Current operating income -€6.5M (vs. -€6.1M in previous year)
due, in part, to higher amortization charges related to the
transition to an accelerated games amortization policy.
- Excluding the effect of accelerated amortization policy
(€2.8M), Current Operating income would have been negative at
-€3.7M
- Operating income of -€12.8M (vs. -€8.5M in previous year),
impacted by non-cash intangible assets impairment and bad debt loss
on a licensing contract.
Wade Rosen,
Chairman and Chief Executive Officer commented: “This
year saw positive momentum across all of our lines of business,
resulting from the strategic decision to refocus on our core
strength of classic gaming. This transformation is still in its
infancy, but the efficacy of this change is evidenced by the
doubling of Atari’s top line revenue this year. With the successful
acquisition and integration of Nightdive and Digital Eclipse, and
the relaunch of the Infogrames publishing label, we continue to put
in place the necessary levers for long term success.”
HIGHLIGHTS OF THE PERIOD
During the year, the Company focused its
resources on the transformation of its operations as well as the
execution of its organic growth strategy:
Games - Atari continued to
develop premium games based on the intellectual property acquired
or owned by Atari. Atari released 11 new games including Mr.
Run and Jump, Quantum Recharged, Days of
Doom, Pixel Ripped 1978, Qomp2, Rollercoaster Tycoon
Adventures: Deluxe, Haunted House and Berzerk
Recharged. In addition, Nightdive Studios launched System
Shock, Rise of the Triad: Ludicrous Edition, Star Wars
Dark Forces, and Turok 3 in the second half of the
year, and Digital Eclipse released The Making of Karateka,
and the Early Access release of Wizardry: Proving
Grounds of the Mad Overlord.
Hardware - Following the
reorganization of Hardware operations completed in FY23, the focus
of the year has been on the execution of the Atari 2600+ launch and
commercialization campaign, which began with pre-orders in August
2023 and deliveries starting in November 2023. Since then, the
Atari “+” product line has expanded to include more than 10
different hardware products. Consistent with its innovative
retro-hardware strategy, the Atari 400 Mini was also launched, in
collaboration with Retro Games LTD, at the end of the fiscal year.
Atari also concluded a strategic partnership with Playmaji, the
company behind the Polymega® game console, to collaborate on
innovative retro hardware and software initiatives, alongside an
investment in Playmaji.
Licensing - Continued efforts
on building new licensing verticals and driving of new initiatives
across new categories and geographies with well respected
international brands. This includes the successful launch of the
MyArcade GamestationPro with licensing partner Dreamgear and the
launch of an eCommerce initiative for RollerCoaster Tycoon.
Atari X (formerly Web3) - With
the general blockchain environment remaining challenged, Atari X
has expanded from a Web3 only focus towards a larger community led
initiative including cross-collaborations with other Atari lines of
businesses and select partners, exclusive merchandise drops, and
the launch of Atari Club. In this context, Atari also announced
that it had terminated its previously announced new token project
and provided a claim of a fixed number of third-party tokens to
certain eligible ATRI holders, which ended September 2023.
Other General Corporate
Developments
Investment in tinyBuild - Atari
entered into an agreement with tinyBuild, Inc. to invest US$2M as
part of tinyBuild’s capital increase announced on December 21,
2023. tinyBuild (AIM: TBLD) has completed its US$12M capital
increase by means of the issue of new common shares on January 30,
2024. Upon completion, and based on the results of the global
subscription, Atari holds 7.9% of tinyBuild share capital.
Purchase of RCT 3 - Atari
purchased the publishing rights for Rollercoaster Tycoon 3 from
Frontier Developments Plc. Atari is now the sole publisher of all
major titles within the Rollercoaster Tycoon franchise.
Atari manages the Rollercoaster Tycoon franchise under a
long-term licensing agreement with the franchise’s creator Chris
Sawyer. The purchase price of Roller Coaster Tycoon 3
franchise consists of an initial consideration of US$4M as well as
potential deferred cash consideration of US$3M.
ATRI Token - In July 2023 Atari
stated that it was unable to create a new token given the current
regulatory and commercial environment, as well as Atari’s own
strategic priorities. Instead, Atari provided a mechanism for
eligible token holders to receive a fixed number of third-party
tokens. This was a voluntary action implemented by Atari towards
its community who legitimately purchased ATRI tokens from the
former joint venture, which was completed in September 2023.
Brand and e-commerce - The
importance of Atari.com as an e-commerce platform has continued to
be developed through foundational work in scalable e-commerce
operations, reviewing homepage and product pages, onboarding new
licensees into the Atari.com store, and specific marketing efforts
to support the holiday season and the Atari 2600+ launch
campaign.
Financing - Atari has
successfully completed the offering of senior unsecured bonds
convertible into new ordinary shares on July 31, 2026, for a
nominal amount of €30M (€16.3M subscribed by debt set-off and
€12.9M in cash). In addition, during the year, a total of €9.8M
loans with Irata LLC have been concluded to fund operations and
games acquisitions.
Acquisitions - Several
acquisitions have been completed over the course of the year which
aimed at i) increasing Atari publishing and development
capabilities in retro-gaming (Nightdive Studios and Digital
Eclipse): ii) further complementing Atari’s portfolio of
intellectual property and games (e.g. GTI catalog of retro games, M
Network Atari 2600 titles, Totally Reliable Delivery
Service, publishing rights of Rollercoaster Tycoon
3), and; iii) expanding the Atari community ecosystem with the
acquisition of AtariAge.
BREAKDOWN OF
REVENUES BY LINES OF BUSINESS
(M€) |
FY24 |
FY23 |
Games |
14.4 |
7.2 |
Hardware |
4.2 |
0.7 |
Licensing |
1.8 |
1.3 |
Atari X |
0.2 |
0.9 |
Total Revenue |
20.6 |
10.1 |
Revenues - For the full year
ending March 31, 2024, the Group recorded revenue of €20.6M,
compared to €10.1M for the same period last year. The increase is
reflective of Atari’s strategic orientations implemented by the
Group over the period, as well as the contribution of Nightdive
Studios and Digital Eclipse from their acquisition
dates1. This evolution represents an increase of +104%
at current exchange rate and +103% at constant exchange rate.
- Games: For the period, Games revenues
increased twofold from €7.2M to €14.4M, including €6.7M revenues
from Nightdive Studios and Digital Eclipse.
- Hardware: Hardware revenues increased roughly
sevenfold representing €4.2M compared to €0.7M in the previous
period, which was marked by the reorganization of the Hardware line
of business. This evolution is mainly driven by the launch of the
Atari 2600+ in August 2023 as well as other hardware initiatives
(XP Cartridges) and, to a lesser extent, the contribution of
AtariAge acquired in August 2023.
- Licensing: Licensing showed solid momentum in
the year, with revenues growing from €1.3M to €1.8M, as Atari
begins to execute against a new pipeline of opportunities across
new categories and geographies as well as opening additional sales
opportunities for its licensed products through Atari.com.
- Atari X: Revenues for the period stood at
€0.2M, compared to €0.9M in the previous period as Atari is
pivoting the Atari X model from Web3 exclusively towards community
engagement and cross-collaborations with other lines of businesses
and selected partners. Revenues generated in the year are
essentially represented by Atari’s Limited Edition Summer Camp
Collection available via the Coinbase Onchain Summer Program in
August 2023.
CONSOLIDATED
INCOME STATEMENT SUMMARY
(M€) |
FY24 |
FY23 |
Revenue |
20.6 |
10.1 |
Cost of goods sold |
(5.8) |
(2.2) |
GROSS MARGIN |
14.9 |
7.9 |
Research and development expenses |
(12.0) |
(4.4) |
Marketing and selling expenses |
(1.2) |
(0.7) |
General and administrative expenses |
(7.8) |
(8.5) |
Other operating income (expense) |
(0.6) |
(0.4) |
CURRENT OPERATING INCOME
(LOSS) |
(6.5) |
(6.1) |
Other income (expense) |
(6.2) |
(2.5) |
OPERATING INCOME
(LOSS) |
(12.8) |
(8.5) |
Cost of debt |
(0.7) |
(0.2) |
Other financial income (expense) |
0.1 |
0.1 |
Share of net operational profit of equity
affiliates |
|
|
Income tax |
(0.0) |
(0.9) |
NET INCOME (LOSS) FROM CONTINUING
OPERATIONS |
(13.3) |
(9.5) |
Net income (loss) from discontinued
operations |
(0.1) |
0.1 |
NET INCOME (LOSS) |
(13.5) |
(9.5) |
Costs of Goods Sold and Gross
Margin – Costs of goods sold increased from €2.2M to
€5.8M, with higher royalty expenses paid by Atari, Nightdive and
Digital Eclipse, higher costs of goods related to work-for-hire
contracts as well as the cost of goods for hardware units sold
directly on atari.com. Gross margin for the period increased from
€7.9M to €14.9M.
Research and Development Expenses
- Research and development expenses totaled €12.0M
(compared to €4.4M in the previous year), reflecting the
consolidation of R&D and amortization expenses from Nightdive
and Digital Eclipse (+€2.6M). The increase is also due to the
change in amortization policy2 compared to the previous
period that led to higher current year amortization expense
(+€2.8M).
Marketing and Selling Expenses
totaled €1.2M compared with €0.7M in the previous year, as a result
of sustained investment in marketing to support launch of new
games, as well as the consolidation of Nightdive and Digital
Eclipse.
General and Administrative
Expenses represent €7.8M, compared with €8.5M in the prior
year due to cost improvement initiatives implemented in the
year.
Current Operating income for
the year is negative €6.5M, compared to negative €6.1M for the
prior year. The updated, accelerated approach to amortization for
game development had an impact on reported Current Operating Income
in FY24, as Atari has transitioned from the previous amortization
profile to the updated approach. Excluding the changes related to
the change in amortization policy, Current Operating Income for the
year would have been negative €3.7M.
Operating Income – Operating
income for the period is -€12.8M compared to -€8.5M after taking
into account several non-cash items, notably a €3.6M impairment on
selected games and €4.0M provision for bad debt loss relating to
one licensing agreement. Given the termination of all licensing
agreements with the former joint venture and the termination of new
token project, operating income includes a non-cash effect of
+€2.2M from the recognition of deferred income from ATRI token
grants previously concluded, and that had been previously
recognized in the balance sheet under deferred revenues, absent
performance obligation under IFRS 15.
Consolidated Net Income –
Consolidated net income shows a loss of €13.5M for the period
compared to a loss of €9.5M in the previous period. Cost of debt
includes notably €1.5M of interest expense on the convertible bonds
issued on June 1, 2023 and accrued interest on loans with IRATA LLC
concluded throughout the year. Other financial expenses include the
amortization of bond costs (€2.6M) as per IFRS 9 guidelines and a
positive effect of €2.3M corresponding to the fair value adjustment
of the FIG funding received by Atari and Digital Eclipse,
recognized as a debt under IFRS 9.
BALANCE
SHEET
ASSETS (M€) |
FY24 |
FY23 |
Non-current assets |
68.1 |
18.1 |
Current assets |
10.0 |
7.1 |
Total assets |
78.1 |
25.2 |
In relation to the acquisitions completed during
the period, non-current assets went from €18.1M in March 2023 to
€68.1M with, notably:
- +€28.7M goodwill attributed to the acquisitions of Nightdive
and Digital Eclipse.
- +€16.4M net increase in other intangible assets due to
increased capitalized R&D with the effect of Nightdive and
Digital Eclipse acquisition and games purchases throughout the year
from third-parties (e.g. RCT 3 publishing rights, Totally Reliable
Delivery Service).
- +€4.4M increase in non-current financial assets, reflecting
minority investments concluded in the year (Playmaji, tinyBuild)
and bad debt loss on one licensing agreement (-€4.0M).
Current assets increase from €7.1M to €10.0M
over the period given a higher cash position at the end of the
period as well as higher trade and royalty receivables.
EQUITY & LIABILITIES
(M€) |
FY24 |
FY23 |
Total equity |
6.8 |
7.8 |
Non-current liabilities |
57.5 |
9.5 |
Current liabilities |
13.8 |
7.9 |
Total equity and
liabilities |
78.1 |
25.2 |
The Group’s shareholders’ equity went from €7.8M
to €6.8M. Capital stock increased from €3.8M to €4.4M given the
issuance of 58,295,217 new shares in the context of Nightdive and
Digital Eclipse acquisitions. Share premium increased from €32.7M
to €43.1M with the accounting for the convertible bond derivative
value (€3.6M), and contribution premiums related to acquisitions
(€5.8M).
Non-current Liabilities increased from €9.5M to
€57.5M over the period due to the accounting of the convertible
bond debt component for €27.0M as well as a €16.6M liability
estimated for the non-current part of earn-out related to the
different acquisitions completed during the year3.
Non-current liabilities also include €6.9M related to the fair
value of the liability with FIG as well as €4.9M shareholder
loans.
Current Liabilities increased to €13.8M over the
period and comprise notably €1.0M liability estimated for the
earn-out due for the different acquisitions for the first year
after closing of the acquisition, and €4.9M for the current portion
of shareholder loans concluded during the fiscal year with IRATA
LLC.
(M€) |
FY24 |
FY23 |
Cash and cash equivalents |
2.6 |
1.7 |
Non-current financial liabilities |
(38.9) |
(7.7) |
Current financial liabilities |
(5.3) |
(0.2) |
Net debt |
(41.6) |
(6.2) |
As of March 31, 2024, net financial debt stood
at -€41.6M compared to a net debt position of -€6.2M in the
previous period.
OUTLOOK
For the coming year Atari intends to continue to
focus on executing its strategy aimed at monetizing its IP
portfolio across all four lines of business and to capitalize on
recently acquired studios, Nightdive Studios and Digital Eclipse,
to expand its internal development capabilities and to support
Atari’s retro-focused strategy.
- Games - Investment in a dynamic pipeline of
new releases from Atari (including Yars Rising, NeoSprint,
Atari 50 Expanded Edition, RCT game series), Nightdive
(including a console release of System Shock
Remake, The Thing Remastered, Killing Time:
Resurrected, PO’ed: Definitive Edition), and Digital Eclipse
(including Volgarr II, Mighty Morphin Power Rangers: Rita’s
Rewind); continued development of Infogrames publishing label
with further game purchases from third-parties; active development
of existing portfolio, and expansion of physical and digital
distribution of already acquired games (Totally Reliable
Delivery Service and Surgeon Simulator);
- Hardware - Expansion of the Atari “+” product
line, commercialization of Atari 400 mini and new innovative
hardware products via partnerships and licensing agreements;
continued releases for the Atari XP program (for Atari 2600 and
7800); deeper integration of AtariAge community; and implementation
of the strategic partnership with Polymega;
- Licensing - Continued development of licensing
opportunities across multiple geographies and verticals and
increased collaboration with other Atari lines of business;
exploration of brand and licensing opportunities from the recently
acquired Intellivision properties;
- Atari X - Continued development of Atari’s
Web3 ecosystem through collaborations with leading Web3 partners
and innovative community engagement driven by the Atari Club
initiative.
Atari will also continue to selectively consider
potential acquisitions and/or minority investments in companies
offering value-added solutions and acquisitions of games that
further complement its portfolio of intellectual property, across
Atari and Infogrames.
Consolidated
and annual accounts publication
Consolidated and annual accounts have been
audited by the statutory auditor and are made available today. The
Universal Registration Document for FY2024 will be published in the
coming days.
About
ATARI
Atari is an
interactive entertainment company and an iconic gaming industry
brand that transcends generations and audiences. The company is
globally recognized for its multi-platform, interactive
entertainment and licensed products. Atari owns and/or manages a
portfolio of more than 400 unique games and franchises, including
world-renowned brands like Asteroids®,
Centipede®, Missile Command®, Pong®, and
RollerCoaster Tycoon®. Atari has offices in New York and
Paris. Visit us online at www.Atari.com.
Atari shares are
listed in France on Euronext Growth Paris (ISIN Code FR0010478248,
Ticker ALATA) and OTC Pink Current (Ticker PONGF).
©2024 Atari
Interactive, Inc. Atari wordmark and logo are trademarks owned by
Atari Interactive, Inc.
Contacts
Atari - Investor Relations
Tel +33 1 83 64 61 57 - investisseur@atari-sa.com |
www.atari.com/news/
Calyptus - Marie Calleux
Tel +33 1 53 65 68 68 – atari@calyptus.net
Listing Sponsor - Euroland Corporate
Tel +33 1 44 70 20 84 - Julia Bridger - jbridger@elcorp.com
DISCLAIMER
This press release contains certain non-factual elements, including
but not restricted to certain statements concerning its future
results and other future events. These statements are based on the
current vision and assumptions of Atari’s leadership team. They
include various known and unknown uncertainties and risks that
could result in material differences in relation to the expected
results, profitability and events. In addition, Atari, its
shareholders and its respective affiliates, directors, executives,
advisors and employees have not checked the accuracy of and make no
representations or warranties concerning the statistical or
forward-looking information contained in this press release that is
taken from or derived from third-party sources or industry
publications. If applicable, these statistical data and
forward-looking information are used in this press release
exclusively for information.
1 Since May 11th, 2024 for NightDive and October
31st, 2023 for Digital Eclipse
2 For FY 2024, the Group has opted for a new
amortization policy to better align game amortization with games’
commercialization cycle. Games R&D is now amortized over two
years: 1/3 between months 1 and 3, 1/3 between months 4 and 12 and
1/3 between months 13 and 24. In previous periods, game development
costs were amortized on a straight-line basis over three years.
3 Nightdive, Digital Eclipse and earn-out on RCT3
game
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