UNITED STATES
SECURITIES AND EXCHANGE COMMISSION
Washington, D.C. 20549
______________________
 
Form 10-Q
_____________________

(Mark One)
[X]
QUARTERLY REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934
For the quarterly period ended March 31, 2008
 
OR

[  ]
TRANSITION REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934
For the transition period from:___________ to ___________

Commission file number: 000-51703
______________________
FortuNet, Inc.
(Exact name of Registrant as specified in its charter)
______________________

Nevada
 
88-0252188
(State or other jurisdiction of
incorporation or organization)
 
(I.R.S. Employer
Identification Number)
 
2950 South Highland Drive, Suite C
Las Vegas, Nevada
 
89109
(Address of principal executive offices)
 
(Zip Code)
 
Registrant’s telephone number, including area code: (702) 796-9090
______________________

 Indicate by check mark whether the registrant (1) has filed all reports required to be filed by Section 13 or 15(d) of the Securities Exchange Act of 1934 during the preceding 12 months (or for such shorter period that the registrant was required to file such reports), and (2) has been subject to such filing requirements for the past 90 days.
[ ] Yes [ ] No
  Indicate by check mark whether the registrant is a large accelerated filer, an accelerated filer, or a non-accelerated filer. See definition of “accelerated filer,” ” large accelerated filer” and “smaller reporting company”  in Rule 12b-2 of the Exchange Act. (Check one):
Large accelerated filer [ ]
Accelerated filer [ ]
Non-accelerated filer [ ]
Smaller reporting company [X]
   
(Do not check if a smaller reporting company)
 

Indicate by check mark whether the registrant is a shell company (as defined in Rule 12b-2 of the Act).   
[ ] Yes [ ] No

 As of March 31, 2008, there were 11,363,279 shares of the Registrant’s common stock, $0.001 par value, issued and outstanding.
 

 
FORTUNET, INC.
FORM 10-Q
QUARTER ENDED MARCH 31, 2008

TABLE OF CONTENTS

 
I. PART I: FINANCIAL INFORMATION
Page
     
     
Item 1:
Condensed Consolidated Financial Statements
3
 
Condensed Consolidated Balance Sheets as of March 31, 2008 and December 31, 2007
3
 
Condensed Consolidated Statements of Income for the three months ended March 31, 2008 and 2007
4
 
Condensed Consolidated Statements of Cash Flows for the three months ended March 31, 2008 and 2007
5
 
Notes to Condensed Consolidated Financial Statements
6
Item 2:
Management’s Discussion and Analysis of Financial Condition and Results of Operations
10
Item 3:
Quantitative and Qualitative Disclosures About Market Risk
16
Item 4:
Controls and Procedures
16
   
   
II. PART II: OTHER INFORMATION
 
Item 1:
Legal Proceedings
17
Item 1A:
Risk Factors
18
Item 6:
Exhibits
28
Signatures
30
 
 

PART I FINANCIAL INFORMATION
 
ITEM 1.      CONDENSED CONSOLIDATED FINANCIAL STATEMENTS
 
FORTUNET, INC.
CONDENSED CONSOLIDATED BALANCE SHEETS
(Unaudited)
 
             
     
March 31,
 
December 31,
 
     
2008
 
2007
 
Assets:
             
 
Current assets:
             
 
Cash and cash equivalents
 
$
11,887,639
 
$
4,513,935
 
 
Marketable securities
   
12,175,000
   
25,125,000
 
 
Accounts receivable, net of
             
 
     allowance for doubtful accounts
   
1,381,782
   
       1,431,721
 
 
Income tax receivable
   
                    ---
   
156,031
 
 
Inventories
   
1,390,621
   
1,200,512
 
 
Prepaid expenses
   
336,796
   
313,414
 
 
Deferred tax asset
   
185,252
   
135,858
 
 
Total current assets
   
27,357,090
   
32,876,471
 
 
Property and equipment, net of
             
 
     accumulated depreciation
   
7,912,087
   
          8,203,860
 
 
Marketable securities
   
6,334,505
   
                ---
 
 
Other assets, net of accumulated amortization
   
48,307
   
54,307
 
 
Deferred tax asset
   
885,924
   
780,454
 
 
               Total assets
 
$
42,537,913
 
$
41,915,092
 
                 
                 
Liabilities and stockholders’ equity:
             
 
Current liabilities:
             
 
Accounts payable
 
$
329,832
 
$
499,201
 
 
Commissions payable
   
100,337
   
178,060
 
 
Accrued expenses
   
182,139
   
349,944
 
 
Income tax payable
   
275,782
   
102,400
 
 
              Total current liabilities
   
888,090
   
           1,129,605
 
                 
 
Stockholders’ equity:
             
 
Common stock
             
 
.001 par value 150,000,000 shares authorized, 11,363,279
             
 
Issued and outstanding at March 31, 2008 and  11,351,279
             
 
Shares issued and outstanding at December 31, 2007
   
11,363
   
11,351
 
 
Additional paid in capital
   
29,913,290
   
     29,855,678
 
 
Accumulated other comprehensive loss
   
(136,839
)
 
                ---
 
 
Retained earnings
   
11,862,009
   
10,918,458
 
 
      Total stockholders’ equity
   
41,649,823
   
        40,785,487
 
 
                Total liabilities and
             
 
                       stockholders’ equity
 
$
42,537,913
 
$
41,915,092
 

     See notes to condensed consolidated financial statements.
 
 
3

 
FORTUNET, INC.
CONDENSED CONSOLIDATED STATEMENTS OF INCOME
(unaudited)

   
Three months ended March 31,
 
   
2008
   
2007
 
             
Revenue
 
$
4,121,633
   
$
4,332,668
 
Cost of revenue
   
680,980
     
547,536
 
Gross profit
   
3,440,653
     
3,785,132
 
                 
Operating costs & expenses
               
General & administrative
   
1,181,676
     
1,222,476
 
Sales & marketing
   
1,130,918
     
1,384,488
 
Research & development
   
173,636
     
146,018
 
Total operating expenses
   
2,486,230
     
2,752,982
 
                 
Income from operations
   
954,423
     
1,032,150
 
                 
Other income
   
5,276
     
469,600
 
Investment income, net
   
295,457
     
233,542
 
Income before taxes
   
1,255,156
     
1,735,292
 
                 
Provision for income taxes
   
311,605
     
463,770
 
                 
Net income
 
$
943,551
   
$
1,271,522
 
                 
Weighted average shares - basic
   
11,348,312
     
11,341,640
 
Earnings per share - basic
 
$
.08
   
$
0.11
 
Weighted average shares - diluted
   
11,354,048
     
11,344,501
 
Per share earnings
 
$
.08
   
$
0.11
 

 
     See notes to condensed consolidated financial statements.

 
4

 

 
FORTUNET, INC.
CONDENSED CONSOLIDATED STATEMENTS OF CASH FLOWS
(unaudited)

   
Three months ended March 31,
 
   
2008
   
2007
 
             
Cash flows from operating activities:
           
Net income
 
$
943,551
   
$
1,271,522
 
Adjustments to reconcile net income to net cash provided by operating activities:
               
Depreciation
   
507,560
     
450,754
 
Amortization
   
6,000
     
6,000
 
Stock issued for services
   
49,415
     
60,018
 
Deferred taxes
   
(76,209
)
   
(142,481
)
Change in operating assets and liabilities:
               
Accounts receivable
   
49,939
     
100,575
 
Inventories
   
(190,109
)
   
(219,178
)
Prepaid expenses
   
(23,382
)
   
15,799
 
Income tax receivable
   
156,031
     
         --
 
Other assets
   
         --
     
(422
)
Accounts payable
   
(169,368
)
   
128,180
 
Accrued expenses
   
(167,805
   
48,319
 
Commissions payable
   
(77,723
   
39,180
 
Income tax payable
   
173,382
     
385,618
 
Net cash provided by operating activities
   
1,181,282
     
2,143,884
 
                 
Cash flows from investing activities:
               
       Purchase of equipment and property
   
(207,578
)
   
(507,689
)
Purchase of marketable securities
   
(3,300,000
)
   
(100,000
)
Sale of marketable securities
   
9,700,000
     
100,000
 
Net cash provided by (used in) investing activities
   
6,192,422
     
(507,689
)
                 
                 
Net increase in cash and cash equivalents
   
7,373,704
     
1,636,195
 
                 
Cash and cash equivalents, beginning
   
4,513,935
     
3,493,808
 
Cash and cash equivalents, ending
 
$
11,887,639
   
$
5,130,003
 
                 
Supplemental disclosure of cash flow information:
               
Cash paid for income taxes
 
$
87,400
   
$
223,316
 
Non-cash investing and financing activities:
               
Stock options capitalized
 
$
8,209
   
$
30,634
 
 
See notes to condensed consolidated financial statements.

 
5

 


FORTUNET, INC.
NOTES TO CONDENSED CONSOLIDATED FINANCIAL STATEMENTS


1.
Nature of Business and Interim Basis of Presentation:
 

Nature of business:

FortuNet, Inc. (“FortuNet”) and its wholly-owned subsidiary, Millennium Games (“Millennium”) (collectively the “Company”) was incorporated in 1989 in Nevada. FortuNet is engaged primarily in the business of designing, manufacturing, field maintenance and leasing electronic gaming and entertainment systems throughout North America.

The Company derives substantially all revenues from the gaming industry in the United States and Canada. Changes in laws and regulations related to gaming in each state or province can affect the Company’s revenues in any given state or province.

Interim Basis of Presentation :

The accounting policies followed in the preparation of the financial information herein are the same as those summarized in the Company’s 2007 Annual Report on Form 10-K. The condensed consolidated balance sheet at December 31, 2007, was derived from audited consolidated financial statements at that date. The interim condensed consolidated financial information is unaudited and should be read in conjunction with the Company’s 2007 Annual Report on Form 10-K. In the opinion of management, all adjustments, consisting of normal and recurring adjustments that are necessary to fairly present the financial condition of the Company as of March 31, 2008, and the results of its operations and its cash flows for the three months ended March 31, 2008 and 2007, have been included. Interim results of operations are not necessarily indicative of the results of operations for the full year due to seasonality and other factors.

2.
Recently Issued Accounting Pronouncements:

 In September 2006, the Financial Accounting Standards Board (“FASB”) issued Statement of Financial Accounting Standards (“SFAS”) No. 157, Fair Value Measurements (“SFAS 157”), which is intended to increase consistency and comparability in fair value measurements by defining fair value, establishing a framework for measuring fair value and expanding disclosures about fair value measurements. SFAS 157 was originally effective for financial statements issued for fiscal years beginning after November 15, 2007, and interim periods within those fiscal years. In November 2007, the FASB placed a one year deferral for the implementation of SFAS 157 for nonfinancial assets and liabilities; however, SFAS 157 is effective for fiscal years beginning after November 15, 2007 for financial assets and liabilities. We adopted all requirements of SFAS 157 on January 1, 2008, except as they relate to nonfinancial assets and liabilities, which will be adopted on January 1, 2009, as allowed under SFAS 157. See Note 4 for further information on the impact of this standard to financial assets and liabilities. We have not yet determined the impact, if any, on our consolidated condensed financial statements for nonfinancial assets and liabilities.

In February 2007, the FASB issued SFAS No. 159, The Fair Value Option for Financial Assets and Financial Liabilities – Including an amendment of FASB Statement No. 115 (“SFAS 159”). SFAS 159 permits entities to choose to measure eligible financial assets and liabilities at fair value. Unrealized gains and losses on items for which the fair value option has been elected are reported in earnings. SFAS 159 is effective for fiscal years beginning after November 15, 2007. We adopted SFAS 159 on January 1, 2008, and there was no impact on our consolidated condensed financial statements as we did not choose to measure any eligible financial assets or liabilities at fair value.

3.
Inventories:

Inventories, consisting primarily of parts and components to be used for assembly and installation of products to be leased or sold, are valued at the lower of cost or market, as determined by the first-in, first-out basis. Also classified as inventories are Work In Process (“WIP”) components for installs that are being produced for a future period. The following schedule details inventory between parts and assemblies  and work in process:

   
2008
   
2007
 
 Parts and assemblies
  $ 1,333,219     $ 1,103,612  
 WIP
    57,402       96,900  
    $ 1,390,621     $ 1,200,512  

 
6

 

FORTUNET, INC.
NOTES TO CONDENSED CONSOLIDATED FINANCIAL STATEMENTS - Continued

4.
Fair Value of Certain Financial Assets and Liabilities:
 

 On January 1, 2008, we adopted the methods of fair value as described in SFAS 157 to value our financial assets and liabilities. SFAS 157 defines fair value as the price that would be received to sell an asset or paid to transfer a liability (an exit price) in an orderly transaction between market participants at the reporting date. The statement establishes consistency and comparability by providing a fair value hierarchy that prioritizes the inputs to valuation techniques into three broad levels, which are described below:

 
 
Level 1 inputs are quoted market prices in active markets for identical assets or liabilities (these are observable market inputs).
       
 
 
Level 2 inputs are inputs other than quoted prices included within Level 1 that are observable for the asset or liability (includes quoted market prices for similar assets or identical or similar assets in markets in which there are few transactions, prices that are not current or vary substantially).
       
 
 
Level 3 inputs are unobservable inputs that reflect the entity’s own assumptions in pricing the asset or liability (used when little or no market data is available).
    
SFAS 157 requires the use of observable market inputs (quoted market prices) when measuring fair value and requires a Level 1 quoted price be used to measure fair value whenever possible.
  
Financial assets and liabilities included in our financial statements and measured at fair value as of March 31, 2008 are classified based on the valuation technique level in the table below:

                                 
           
Fair Value Measurement at March 31, 2008
Description
 
Total
 
Level 1
 
Level 2
 
Level 3
 
Assets:
                               
  Auction rate securities
 
$
18,509,505
   
$
   
$
18,509,505
   
$
 
 
Total assets at fair value
 
$
18,509,505
   
$
   
$
18,509,505
   
$
 
 

Auction Rate Securities
The Company considers its marketable securities to be “available-for-sale,” as defined by Statement of Financial Accounting Standards No.115, “Accounting for Certain Investments in Debt and Equity Securities,” and, accordingly, unrealized holding gains and losses are excluded from operations and reported as a net amount in a separate component of stockholders’ equity. The following table summarizes the amortized cost basis, the aggregate fair value and gross unrealized holding gains and losses at March 31, 2008 and December 31, 2007, respectively.

   
Amortized
   
Fair
   
Unrealized Holding
 
   
Cost Basis
   
Value
   
Gains
   
(Losses)
   
Net
 
2007:
                             
Maturities greater than five years:
                                       
       Municipal Bonds (ARS)
 
$
25,125,000
   
$
25,125,000
   
$
   
$
   
$
 
2008:
                                       
Maturities greater than five years:
                                       
     Municipal Bonds (ARS)
 
$
18,725,000
   
$
18,509,505
   
$
   
$
215,495
   
$
215,495
 

The Company computes the cost of its investments on a specific identification basis. Such cost includes the direct costs to acquire the securities, adjusted for the amortization of any discount or premium. A difference of $136,839, between the cost and fair market value, net of a tax effect of $78,656, was recognized as an unrealized loss within accumulated other comprehensive loss during the quarter ended March 31, 2008.
During the first quarter of 2008, the Company began to reduce the principal amount of Auction Rate Securities (“ARS”) in its portfolio. While its portfolio was not affected by auction process deterioration in 2007, some of the ARS the Company holds experienced auction failures during the first quarter of 2008. As a result, when the Company attempted to liquidate them through auction, it was unable to do so. In the event of an auction failure, the interest rate on the security is reset according to the contractual terms in the underlying indenture. As of March 31, 2008, the Company has received all scheduled interest payments associated with these securities.

 
7

 

FORTUNET, INC.
NOTES TO CONDENSED CONSOLIDATED FINANCIAL STATEMENTS - Continued

The funds associated with failed auctions will not be accessible until a successful auction occurs, the issuer calls or restructures the underlying security, the underlying security matures and is paid or a buyer outside the auction process emerges. The Company believes that the failed auctions experienced to date are not a result of the deterioration of the underlying credit quality of these securities, although valuation of them is subject to uncertainties that are difficult to predict, such as changes to credit ratings of the securities and/or the underlying assets supporting them, default rates applicable to the underlying assets, underlying collateral value, discount rates, counterparty risk and ongoing strength and quality of market credit and liquidity. The Company believes that any unrealized gain or loss associated with these securities will be temporary and will be recorded in accumulated other comprehensive income (loss) in its financial statements.

The credit and capital markets have continued to deteriorate in 2008. Continuation or acceleration of the current instability in these markets and/or deterioration in the ratings of the Company’s investments may affect its ability to liquidate these securities, and therefore may affect its financial condition, cash flows and earnings. The Company believes that based on its current cash and cash equivalents balances of $11.9 million at March 31, 2008, the current lack of liquidity in the credit and capital markets will not have a material impact on the Company’s liquidity, cash flows, financial flexibility or ability to fund its obligations.

The Company continues to monitor the market for auction rate securities and considers its impact (if any) on the fair market value of its investments. If the current market conditions continue, in which some auctions for ARS fail, or the anticipated recovery in market values does not occur, the Company may be required to record unrealized losses or impairment charges in 2008. As auctions have closed successfully, the Company has converted its investments in ARS to money market funds. The Company believes it will have the ability to hold any auction rate securities for which auctions fail until the market recovers. It does not anticipate having to sell these securities in order to operate its business.


5.
Earnings Per Share:
 

In accordance with the provisions of SFAS No. 128, Earnings Per Share, basic net income is computed by dividing net income by the weighted average number of common shares outstanding during the period. Diluted earnings per common share is calculated by dividing the amount of income available to common shareholders by the number of diluted weighted average shares of common stock outstanding during each period. Potentially dilutive securities include common shares purchasable upon exercise of stock options and any non-vested stock.


The following table sets forth the computations for basic and dilutive earnings per common share:

   
Three months ended
March 31,
 
   
2008
   
2007
 
Net income
  $ 943,551     $ 1,271,522  
Weighted average shares outstanding
    11,348,312       11,341,640  
Dilutive non-vested shares
    5,736       2,861  
Dilutive weighted average number of shares outstanding
    11,354,048       11,344,501  
Basic earnings per share
  $ 0.08     $ 0.11  
Dilutive earnings per share
  $ 0.08     $ 0.11  
 
 
8

 

 
FORTUNET, INC.
NOTES TO CONDENSED CONSOLIDATED FINANCIAL STATEMENTS - Continued

6.
Stock Based Compensation:
 
 
On January 1, 2006, the Company adopted SFAS No. 123R, “Share-Based Payments” (“SFAS No. 123R”), which requires companies to measure the cost of employee services received in exchange for an award of equity instruments based on the grant date fair value of the award. The Company has equity incentive plans that provide for the issuance of stock options, restricted stock and other equity incentives.
 
On March 11, 2008, the Company issued 12,000 shares of restricted stock to independent members of the board of directors. Subject to the recipients’ continued service on our board of directors, 25% of these shares will vest upon the completion of each fiscal quarter of 2008, and upon the termination of any recipient’s service on our board of directors, all unvested shares will be forfeited back to the Company.
 
Compensation cost related to vested restricted stock for the three months ended March 31, 2008, was $18,600. Costs associated with these expenses are included in general and administrative expenses. A total of $55,800 of unrecognized compensation costs related to nonvested restricted stock is expected to be recognized over future periods.

7.
Commitments and contingencies:
 

As of  March 31, 2008, the Company has entered into non-cancelable purchase commitments for certain inventory components used in its normal operations. The purchase commitments covered by these agreements are valid for less than one year and, in the aggregate, amount to approximately $300,000.
    
8. 
Research and development:

Research and development costs are primarily for costs of software and hardware development and continued enhancements for the electronic gaming systems that the Company leases to customers. Research and development costs relating principally to the design and development of products generating revenues are expensed as incurred. Hardware, tools and tooling that have an alternative future use, such as for manufacturing, are capitalized. Hand tools used in research and development, as well as special purpose fixtures, are expensed when incurred. The total amount of research and development was $280,547and $358,936 during the quarters ended March 31, 2008 and 2007, respectively. A portion of overall research and development costs totaling $106,911 and $212,918 were capitalized during the quarters ended March 31, 2008 and 2007, respectively in accordance with SFAS No. 86, Accounting for the Costs of Computer Software to be Sold, Leased or Otherwise Marketed.

9. 
Income Taxes:

We recorded our income tax provision at an effective rate of 24.8% for the three months ended March 31, 2008. This effective tax rate takes into account the tax exempt interest received in the amount of $284,458 creating a reduction from the statutory tax rate of approximately 8.3%.

As a result of the adoption of FIN 48, as amended by FIN 48-1, at the beginning of fiscal 2007, we reclassified $102,000 to income tax payable (which would not significantly impact our effective tax rate if recognized). This potential liability for unrecognized tax benefits relates to state income taxes from prior years. At the end of 2007, $102,000 was our potential liability for unrecognized tax benefits, which included penalties and interest. During the quarter ended March 31, 2008, $25,000 of the liability was applied as a benefit to income tax expense as related to the lapse of the potential tax liability to certain taxing jurisdictions. Our policy is to classify penalties and interest related to income tax uncertainties as income tax expense.
 

 
9

 


ITEM 2.
MANAGEMENT’S DISCUSSION AND ANALYSIS OF FINANCIAL CONDITION AND RESULTS OF OPERATIONS
 
Cautionary Note Regarding Forward-Looking Statements
 
This Quarterly Report on Form 10-Q contains forward-looking statements within the “safe harbor” provisions of the Private Securities Litigation Reform Act of 1995. All statements included in this Quarterly Report, other than statements that are purely historical, are forward-looking statements. Words such as “anticipate,” “contemplate,” “expect,” “intend,” “plan,” “believe,” “seek,” “estimate,” “will,” “will continue to be,” or the negative of foregoing and similar expressions regarding beliefs, plans expectations or intentions regarding the future also identify forward-looking statements. Forward-looking statements in this Quarterly Report include, without limitation, our statements that:
 
(A) in Part I Item 1, (1) our belief that the failed auctions that we experienced during the first quarter of 2008 are not a result of the deterioration of the underlying credit quality of the auction rate securities, although valuation of them is subject to uncertainties that are difficult to predict; (2) our belief that any unrealized gain or loss associated with the auction rate securities will be temporary and will be recorded in accumulated other comprehensive income (loss) in our financial statements; (3) we will continue to monitor the market for our auction rate securities and consider its impact (if any) on the fair market value of our investments; (4) our belief that we will have the ability to hold any auction rate securities for which auctions fail until the market recovers; (5)  our belief that based on our cash and cash equivalents balances in the first quarter of 2008, the current lack of liquidity in the credit market and capital markets will not have a material impact on our liquidity, cash flows, financial flexibility, or our ability to fund our operations; (6)we expect, as needed, to continue to make a significant investment in product development; (B) in Part I Item 2, (7) our belief that our current facility is adequate for manufacturing a sufficient volume of mobile gaming products to satisfy the anticipated demand through the existing lease term; (8) our belief that our field-proven mobile gaming platform is in compliance with the regulations promulgated under Nevada’s new mobile gaming law; (9)  our intention to continue to introduce other new products for the conventional bingo market segment; (10) our belief that our research and development efforts have made our field proven mobile gaming platform compliant with the wireless gaming regulations promulgated by the Nevada Gaming Commission to date; (11) we expect to spend substantial amounts on research and development; (12) our anticipation to begin selling our gaming platforms for use in conducting traditional bingo games, instead of entering into lease contracts, as we do now, or pursuant to purchase options contained in lease agreements; (13) our expectation to incur similar levels of legal expenses in the future; (14) our expectation that current legal claims and proceedings pending against us will not have a significant effect on our financial position or results of operations; (15) we anticipate that our leasing revenue will be sufficient to fund our operating expenses in the short term; (16) our expectation that long term cash will be generated from existing operations and potentially through selling or leasing our products in new markets; (17) our belief that our cash flow from operations will be adequate to meet our expenditures for the next 12 months and foreseeable future; (18) we expect to incur significant additional expenses in connection with the procurement of equipment and components and the manufacturing of additional stationary and wireless player terminals and that the expenses will consume a substantial portion of our recurring lease revenues; (19) our anticipation that lease expenses will consume a substantial portion if not all of our recurring lease revenues;  (C) in Part II Item 1, (20) we believe that the final resolution of any of the threatened or pending litigation described above, individually or in the aggregate, is not likely to have a material adverse effect on our business, cash flow, results of operations or financial position; (D) in Part II Item 1A, (21) we expect competition to increase and intensify as the market for mobile gaming devices develops; (22) we expect fierce competition from multiple large competitors dominating their respective markets in our expansion efforts, such as Aristocrat Leisure, Ltd., International Game Technology Inc., Alliance Gaming Corporation, WMS Gaming Inc. and Shuffle Master, Inc., that may enter the market for mobile gaming devices; (23) we anticipate that competition in the mobile gaming market will become even more fierce when and if, other licensed operators of mobile gaming systems including, International Game Technology, Inc., Sona Mobile, Inc. and GamTech International, Inc. enter the market; (24) our belief that we do not foresee paying dividends on our common stock in the future;  (25) our belief that our revenues in 2008 will be reduced related to the loss of a significant number of locations related to a distributor;   (26) our expectation that long term cash will be generated from existing operations and potentially through selling or leasing our products in new markets; (27) we expect, based on 2007 revenues, that our revenues attributable to sales generated through a certain distributor for 2008 will be reduced by approximately $1,500,000; (28) we expect competition to increase and intensify as the market for mobile gaming devices develops; (29) our belief that the acceptance of our wireless gaming terminals by gaming establishments and their players will depend on our ability to demonstrate the economic and other benefits of our products; (30) initially, we intend to offer our customers equipment lease agreements under which we will lease our wireless gaming terminals and the associated equipment; (31) we expect to enter into agreements with customers that operate casinos and bingo halls in more than one location; (32) we anticipate that our agreements with multi-location customers will provide that the customer will be responsible for providing, at its expense, a dedicated high-speed computer network connection between our server-based gaming systems in the various locations operated by the customer to a remote central gaming server supporting such systems; and (33) we expect a substantial portion of our future growth to result from the general expansion of the gaming industry.


 
10

 

Our expectations, beliefs, objectives, anticipations, intentions and strategies regarding the future, including, without limitation, those concerning expected operating results, revenues and earnings are not guarantees of future performance and are subject to risks and uncertainties that could cause actual results to differ materially from results contemplated by the forward-looking statements including, but not limited to:  unexpected difficulties in penetrating new markets as a result of regulatory, competitive or other reasons; inability to devote additional resources to our marketing efforts; inability to devote additional resources to our research and development initiatives to enhance product development; unexpected changes to zoning laws that effect our ability to continue to manufacture products in our current facility; inability to cut our costs resulting in a loss of our existing customers; legality of our electronic bingo players;  our inability to create or introduce new products for the conventional bingo market; our failure to gain approval for our gaming platforms to play traditional casino games; unanticipated decreases in our manufacturing capabilities; unanticipated final resolution of our litigation matters; inability to predict the cost of defending our pending litigation matters; our loss of existing distributors or our failure to further broaden our distribution channel; inability to accurately predict the impact of a loss of a major portion of revenue from a certain distributor on our revenues for 2008; unanticipated substantial decrease or increase in our research and development expenses; unexpected changes to credit ratings of the auction rate securities, difficulty in evaluating the value of the auction rate securities; inability to accurately value the underlying assets supporting auction rate securities; changes in default rates applicable to the underlying assets, underlying collateral value, and the strength and quality of the market and liquidity; inability to accurately predict the impact of the recordation of any unrealized gain or loss associated with auction rate securities in our financial statements; unexpected changes in our liquidity, cash flows due to unexpected changes in the credit and capital markets; inability to predict the impact of market changes with respect to our auction rate securities; unanticipated need to liquidate our auction rate securities;  an unanticipated need for additional funds for operating expenses, new business opportunities or other unforeseen events;  our inability to protect our intellectual property rights; the failure of the overall gaming industry to expand at the rate we expect; unexpected need to expand our operations and enter into a new lease; unanticipated drop or increase in inventory levels; inability of our leasing revenue to meet our operating expenses in the short and long term; inability to finance additional expenses related to the procurement of equipment and the manufacturing of equipment and component parts in order to expand our production efforts; unanticipated increase in expenditures during the next 12 months; lack of growth in the gaming industry; inability to procure additional customers and enter into new lease agreements; rapid technological changes in the gaming industry that render our technology obsolete; inability to demonstrate the economic benefits of our products; and inability to meet the evolving industry standards and casino or player demands. failure to achieve market acceptance of our products.
 
We assume no obligation to update any forward-looking statements. Readers are cautioned not to place undue reliance on forward-looking statements, which speak only as of the date of this Quarterly Report on Form 10-Q. Readers should also review the cautionary statements and discussion of the risks of our business set forth elsewhere herein under the heading “Risk Factors” under Part I, Item 1A and our other filings with the Securities and Exchange Commission (“SEC”), including our Annual Report on Form 10-K for the fiscal year ending December 31, 2007 and our Current Reports on Form 8-K.
 

Overview
 
We are an established and profitable manufacturer of multi-game and multi-player server-based gaming platforms. Our gaming platforms include networks of both wireless and stationary player terminals, cashier-based point-of-sale terminals, self-service point-of-sale kiosks and game file servers that conduct and control bingo games. Our gaming platforms have been adapted to conduct traditional casino games, such as keno, poker and slots, in addition to, and concurrently with, bingo. Our gaming platforms currently enable patrons to play bingo using either our wireless or our stationary player terminals. In addition, our gaming platforms currently enable patrons to play traditional casino games using our stationary player terminals.
 
We believe that our  research and development efforts  have made our field-proven mobile gaming platform compliant with the wireless gaming regulations promulgated by the Nevada Gaming Commission on March 23, 2006 and Mobile Gaming System Policies published by Nevada Gaming Commission on July 21, 2006. Accordingly, we submitted our mobile gaming platform for review by the Nevada gaming authorities in 2006. If our wireless gaming devices are approved by the Nevada gaming authorities, Nevada casino patrons will be able to play traditional casino games using our wireless player terminals. However, there can be no assurance that we will obtain such approval in the foreseeable future or at all.
 
Since our inception, we have been a technology innovator in the gaming equipment industry. We helped to define the core concepts of modern gaming technologies including server-based networks, concurrent multi-gaming, cashless gaming, downloadable gaming and, notably, mobile gaming. We continue to focus on research and development and have upgraded our fourth generation wireless player terminal to serve as a multi-game platform that enables patrons to play traditional casino games in casino public areas in addition to playing bingo. We also recently introduced and started selling new advanced bingo and keno flashboards that utilize long-life color light emitting diodes instead of conventional incandescent lamps. We also recently introduced advanced automatic ball blowers for bingo, keno and lottery applications working in conjunction with our flashboards and player terminals. We intend to continue to introduce other new products for the conventional bingo market segment.

 
11

 

Almost all of our revenues are currently generated by placing electronic bingo systems in bingo halls under contracts based on (a) a fixed fee per use per session, (b) a fixed weekly fee per terminal, or (c) a percentage of the revenue generated by each terminal. Our revenue is affected by player acceptance of electronic bingo as an addition or an alternative to paper bingo in our existing customer establishments, our ability to expand operations into new markets and our ability to at least retain our market share in the existing markets. Our stationary bingo player terminals generate greater revenue per player terminal than our wireless bingo player terminals, but also require a greater initial capital investment. As our customer base changes from period to period through the addition of new customers or the loss of existing customers, we experience an increase in rental revenue due to the addition of customers and a decrease in rental revenue due to the loss of customers. Our rental revenue is also affected from period to period by changes in operations at our existing customer locations, that result from numerous factors over which we have little or no control.
 
We typically install our electronic bingo systems at no charge to our customers and we capitalize all direct costs. We record depreciation of bingo equipment over a five-year estimated useful life using the straight-line method of depreciation.
 
We anticipate that at some point in time, we may begin selling our gaming platforms for use in conducting traditional casino games, instead of entering into lease contracts as we do now, or pursuant to purchase options contained in lease contracts. At that time, our revenue may include product revenue from sales of equipment, in addition to our leasing revenue. At such time, our product revenue will be determined by the then current price for our products and our unit-volume sales.
 
We envision that if we develop product sales revenue, we will also see a recurring revenue component generated from software upgrades and/or maintenance of the software components of our sold products.
  
Our expenses currently consist of:
 
(a) cost of revenue, depreciation of bingo terminals and other capitalized equipment under lease to customers, maintenance, repair and refurbishment of bingo terminals and related support equipment, and cost of shipping. Installation costs and initial shipment expenses associated with new customer lease contracts are expensed as cost of revenue in the period in which the equipment is deployed. Expenses related to maintenance, repair and refurbishment of our existing equipment that has been deployed at customer locations are expensed as cost of revenue in the period in which the maintenance, repair or refurbishment is performed. These expenses are incurred to, among other things, maintain our existing equipment in working order, provide our customers with updated equipment, fix software bugs, if any, provide new functionality and minimize the number of different installation configurations that we must support. We are not obligated to perform maintenance, repair or refurbishment under the terms of our rental agreements with our customers, but we do so in order to improve the quality and reliability of our products;
 
(b) general and administrative expenses, including the costs of activities associated with the management of our company and related support, which includes all payroll and benefits other than payroll in connection with research and development activities, travel costs, professional fees, facility lease expenses and bad debt expense reserves;
 
(c) sales and marketing expenses, consisting primarily of commissions paid to distributors for promoting and supporting our products and related marketing costs; and
 
(d) costs of research and development activities geared to the further development of our gaming platform, including labor costs and costs of hardware and software testing, prototyping and development tools.
 
We envision that the development of our product revenue will require us to record costs of products sold (rather than leased) that include materials, labor, and direct and indirect manufacturing costs and associated warranty costs.
 
Millennium, our wholly owned subsidiary, distributes our bingo products in selected territories in the United States. All of our other operations, including the operation and maintenance of our bingo products in all territories and the exclusive distribution of our bingo products in Nevada, Texas and Washington, are conducted by FortuNet.
 
During the three months ended March 31, 2008, we incurred $108,887 in legal expenses incurred in a routine course of business. Our legal expenses decreased in comparison to the $140,594 in legal expenses for the three months ended March 31, 2007, which expenses were related to the previously settled patent infringement litigation against defendants Planet Bingo, LLC and Melange Computer Services, Inc. and an ongoing civil RICO litigation against defendants Game Tech International, Inc and Game Tech Arizona, Inc. We expect similar levels of legal expenses in the future.
 
Deferred taxes are primarily the result of differences in tax and financial amortization lives of other assets and differences in property and equipment depreciation.

 
12

 

Application of Critical Accounting Policies and Estimates

Our condensed consolidated financial statements have been prepared in accordance with United States generally accepted accounting principles. The preparation of these financial statements requires us to make estimates and assumptions that affect the reported amounts of assets and liabilities and the disclosure of contingent assets and liabilities at the reporting date and reported amounts of revenue and expenses during the reporting period. On an ongoing basis, we evaluate our estimates and judgments, including those related to revenue recognition, bad debts, player terminal depreciation and litigation. We base our estimates and judgments on historical experience and on various other factors that are reasonable under the circumstances, the results of which form the basis for making judgments about the carrying values of assets and liabilities that are not readily apparent from other sources. Actual results may differ materially from these estimates under different assumptions or conditions.

There has been no material change in the critical accounting policies that affect our more significant judgments and estimates used in the preparation of our consolidated financial statements from the critical accounting policies described in our Annual Report on Form 10-K for fiscal year ended December 31, 2007.


We are currently involved in various legal claims and legal proceedings. We have not accrued any liability for estimated losses related to legal contingencies at this time. In management’s opinion, these matters are not expected to have a significant effect on our financial position or results of operations. Periodically, we review the status of each significant matter and assess our potential financial exposure. If the potential loss from any claim or legal proceeding is considered probable and the amount can be estimated, we accrue a liability for the estimated loss. Significant judgment is required in both the determination of probability and the determination as to whether an exposure can be reasonably estimated. Because of uncertainties related to these matters, accruals are based only on the best information available at the time. As additional information becomes available, we reassess the potential liability related to our pending claims and litigation and may revise our estimates. Such revisions in the estimates of the potential liabilities could have a material impact on our consolidated results of operations and financial position.

 
13

 

Results of Operations

The following table sets forth our results of operations in dollars and as a percentage of revenue for each of the periods indicated:

Consolidated Income Statement

   
Three months ended March 31,
 
   
2008
   
2007
 
                         
Revenue
 
$
4,121,633
     
100.0
%
 
$
4,332,668
     
100.0
%
Cost of revenue
   
680,980
     
16.5
%
   
547,536
     
12.6
%
Gross profit
   
3,440,653
     
83.5
%
   
3,785,132
     
87.4
%
Operating costs & expenses
                               
General & administrative
   
1,181,676
     
28.7
%
   
1,222,476
     
28.2
%
Sales & marketing
   
1,130,918
     
27.4
%
   
1,384,488
     
32.0
%
Research & development
   
173,636
     
4.2
%
   
146,018
     
3.4
%
Total operating expenses
   
2,486,230
     
60.3
%
   
2,752,982
     
63.6
%
                                 
Income from operations
   
954,423
     
23.2
%
   
1,032,150
     
23.8
%
                                 
Other income
   
5,276
     
0.1
%
   
469,600
     
10.8
%
Investment income, net
   
295,457
     
7.2
%
   
233,542
     
5.4
%
Income before taxes
   
1,255,156
     
30.5
%
   
1,735,292
     
40.0
%
Provision for income taxes
   
311,605
     
7.6
%
   
463,770
     
10.7
%
Net income
 
$
943,551
     
22.9
%
 
$
1,271,522
     
29.3
%

Three Months Ended March 31, 2008 and March 31, 2007

Revenue. Revenues were $4,121,633 for the three months ended March 31, 2008, as compared to $4,332,668 for the three months ended March 31, 2007, a decrease of  $211,035, or 4.9%. This decrease was due primarily to the reduction of unit deployment as a result of a partial loss of revenue from charitable bingo halls from a single distributor, partially offset by the deployment of new units in the last half of 2007.

For the three months ended March 31, 2008, the net change in our revenue as a result of changes in our customer base was an increase in revenue of $188,569 and the net change in revenue as a result of changes in operations at our existing customer locations was a decrease in revenue of $358,318.

Cost of revenue. Cost of revenue was $680,980 for the three months ended March 31, 2008, compared to $547,536 for the three months ended March 31, 2007, an increase of $133,444, or 24.4%. The increase in cost of revenue was attributable primarily to the increase in depreciation, installation and maintenance expenses. Specifically, the depreciation cost for the three months ended March 31, 2008 was $485,365 as compared to $431,014 for the three months ended March 31, 2007. Our installation, maintenance and shipping expense also increased to $195,615 for the three months ended March 31, 2008 from $116,522 for the three months ended March 31, 2007. This increase was partially attributable to an increase in the repairs and upgrades to the current generation of deployed units.

As a result of this overall increase in costs as well as the overall decrease in revenues, our gross margin decreased to 83.5% for the three months ended March 31, 2008 from 87.4% for the three months ended March 31, 2007.

General and Administrative. General and administrative expenses were $1,181,676, or 28.7% of revenue, for the three months ended March 31, 2008 compared to $1,222,476, or 28.2% of revenue, for the three months ended March 31, 2007, a decrease of $40,800, or 3.3%. This cost decrease was achieved primarily as the cost of professional services was reduced.

In the quarter ending March 31, 2008 we had costs associated with stock grants to our directors in the amount of $18,600. We will have costs similar to the costs associated with the stock grants to our directors in each of the remaining quarters of 2008.

Our legal expenses decreased from $140,594 during the three months ended March 31, 2007 to $108,887, or 22.6%, during the three months ended March 31, 2008.

 
14

 

Sales and marketing. Sales and marketing expenses were $1,130,918 or 27.4% of revenue, for the three months ended March 31, 2008, compared to $1,384,488, or 32.0% of revenue, for the three months ended March 31, 2007, a decrease of $253,570 or 18.3%. This decrease was attributable primarily to the reduction of commissions paid to the distributors as a result of the loss of revenue from some charitable bingo locations.

Research and development. Research and development expenses were $173,636, or 4.2% of revenue, for the three months ended March 31, 2008, compared to $146,018, or  3.4% of revenue, for the three months ended March 31, 2007, an increase of $27,618, or 18.9%. The overall increase in research and development costs was partially offset by a  reduction in capitalized labor costs related to the ongoing development of our Mobile Gaming Platform. Specifically, in the quarter ended March 31, 2008, approximately $106,911 was capitalized as compared to $196,487 capitalized in the quarter ending March 31, 2007.

Other income and investment income. Interest income from investments for the three months ended March 31, 2008 was $295,457 or 7.2% of revenue, compared to $233,542 or 5.4% of revenue, for the three months ended March 31, 2007, an increase of $61,915, or 26.5%, the increase is attributable primarily to the increase of interest rates on certain auction rate securities that failed at auction.  Overall other income decreased $464,324 since we have received a one-time collection payment of $469,586  in the first quarter of 2007.

Provision for income taxes. An income tax provision of $311,605 with an effective tax rate of 24.8% was recorded for the three months ended March 31, 2008, as compared to $463,770 with an effective tax rate of 26.7% for the three months ended March 31, 2007, a decrease of $152,165, or 32.8%. This decrease was primarily due to a decrease in taxable income during the three months ended March 31, 2008. The decrease in the effective tax rate is attributable primarily to the increase in earnings on tax exempt instruments as a  percentage of taxable income.

Liquidity and Capital Resources

Since inception, we have financed our operations primarily with revenue generated from the leasing of our bingo products. In January 2006 we successfully completed our initial public offering of our common stock. As of March 31, 2008, our principal sources of liquidity were cash and cash equivalents and marketable securities of $24,062,639 and accounts receivable (net of allowance for doubtful accounts) of $1,381,781. We anticipate that our leasing revenue, which is our principal source of revenue today, will be sufficient to fund our operating expenses in the short term. Long term cash is expected to be generated from existing operations and also through selling or leasing of our products in new markets.

We expect to incur significant additional expenses in connection with the procurement of equipment and components and the manufacturing of additional stationary and wireless player terminals to take advantage of business opportunities. We anticipate that these expenses will consume a substantial portion, if not all, of our recurring lease revenues. Except to the extent we become obligated under supply contracts that we enter into to procure equipment and components, our fixed payment commitments are limited to our facilities lease.

We believe that our cash flow from operations will be adequate to meet our anticipated future requirements for working capital and capital expenditures for the next 12 months and for the foreseeable future. Currently, there is no plan to raise additional capital, however, if necessary we may seek other advisable additional financing through bank borrowings or public or private debt or equity financings. Additional financing, if needed, may not be available to us, or, if available, the financing may not be on terms favorable to us. The terms of any financing that we may obtain in the future could impose additional limitations on our operations and management structure. Our estimates of our anticipated liquidity needs may not be accurate or new business development opportunities or other unforeseen events may occur, resulting in the need to raise additional funds.


Summary of Consolidated Statements of Cash Flow

   
Three Months
Ended March 31
 
   
2008
   
2007
 
             
Net cash provided by operating activities
 
$
1,181,282
   
$
2,143,884
 
Net cash provided by (used in) investing activities
   
6,192,422
     
(507,689
)
Net increase in cash and cash equivalents
   
7,373,704
     
1,636,195
 
Cash and cash equivalents, beginning
   
4,513,935
     
3,493,808
 
Cash and cash equivalents, ending
 
$
11,887,639
   
$
5,130,003
 

 
15

 

Operating Activities

For the three months ended March 31, 2008, net cash of $1,181,282 provided by operating activities was primarily due to net income of $943,551 depreciation and amortization of $513,560, stock issued for services of $49,415 and change in operating assets and liabilities of ($249,036). For the three months ended March 31, 2007 net cash of $2,143,884 provided by operating activities was primarily due to net income of $1,271,522, depreciation and amortization of $456,754 stock issued for services of $60,018 and change in operating assets and liabilities of $498,071. The decrease in net cash provided by operating activities during the three months ended March 31, 2008 as compared to the three months ended March 31, 2007 was primarily due to the decrease in operating income for the three months ending March 31, 2008. compared to the three months ended March 31, 2007.

Investing Activities

For the three months ended March 31, 2008, $6,192,422 of net cash was used for investing activities, with $188,207 spent on other capital expenditures and $9,700,000 of marketable securities sold and $3,300,000 of marketable securities purchased during the quarter.

For the three months ended March 31, 2007, $507,689 of net cash was used for investing activities, with $50,388 being used to fund the manufacturing of additional equipment for lease to our customers, $457,301 spent on other capital expenditures and $100,000 of marketable securities sold and purchased during the quarter.

Financing Activities

For the three months ended March 31, 2008 and 2007, no net cash was provided by financing activities.

Off-Balance Sheet Arrangements

As of March 31, 2008, we have no off-balance sheet arrangements as defined in Item 303(a)(4) of the Securities and Exchange Commission’s Regulation S-K.

ITEM 3.     QUANTITATIVE AND QUALITATIVE DISCLOSURES ABOUT MARKET RISK
 
This Quarterly Report does not include information described under Item 3 of Form 10-Q pursuant to the rules of the Securities and Exchange Commission that permit “smaller reporting companies” to omit such information.

ITEM 4.     CONTROLS AND PROCEDURES
 
Evaluation of Disclosure Controls and Procedures
 
We are required to maintain disclosure controls and procedures that are designed to provide reasonable assurance that information required to be disclosed in our reports under the Securities Exchange Act is recorded, processed, summarized and reported within the time period specified in the Securities and Exchange Commission’s rules and forms and that such information is accumulated and communicated to our management, including our Chief Executive Officer and Chief Financial Officer, as appropriate, to allow timely decisions regarding required disclosure.

As required by Rule 13a-15(b) promulgated under the Securities Exchange Act, our management, with the participation of our Chief Executive Officer and Chief Financial Officer, evaluated the design and operating effectiveness as of March 31, 2008 of our disclosure controls and procedures, as defined in Rule 13a-15(e) promulgated under the Securities Exchange Act. Based on this evaluation our Chief Executive Officer and Chief Financial Officer concluded that our disclosure controls and procedures were not effective as of March 31, 2008, at the reasonable assurance level to enable the Company to record, process, summarize and report information required under the Securities and Exchange Commission’s rules in a timely fashion.


Changes in Internal Control Over Financial Reporting

As reported in Item 9A of our Annual Report on Form 10-K dated December 31, 2007, management concluded that its internal control over financial reporting was not effective as of December 31, 2007. Such conclusion resulted from the identification of deficiencies that were determined to be significant deficiencies. Specifically, we did not have appropriate internal controls in the following areas:

 
16

 

 
 
Ineffective controls related to staffing in finance and accounting: For the year ended December 31, 2007, our CFO prepared the financial statements, reconciled numerous accounts, prepared the tax accrual and the Form 10-K without review by another qualified person that has sufficient accounting knowledge, skills and understanding of the Company to detect errors and omissions.  Lack of review by an additional sufficiently knowledgeable person produces the potential for misstatement in the financial statements to occur and not be detected in a timely manner.  This deficiency could cause the financial statements and the underlying financial records to be misrepresented.  In addition it creates the opportunity for possible irregularities to exist and continue without detection in a timely basis.
 
 
Ineffective controls related to accounting and access to cash receipts:   The control designed to ensure the timely and accurate receipt and deposit of cash for the year ended December 31, 2007 did not operate effectively as our CFO had the responsibility of opening the mail and delivering the cash receipts to the accountant to prepare for deposit.  Because the CFO had control over both the asset and accounting process, the failure to segregate both duties creates an opportunity for errors or misappropriation to occur undetected.
 
 
Ineffective controls related to custody and authorization disbursements:   The control designed to ensure the timely and accurate disbursement of cash for the year ended December 31, 2007, did not operate effectively because the CFO had the ability to authorize and sign checks for disbursement.  Because the CFO had control over both the authorization and custodian duties related to our cash disbursements process, the failure to segregate both duties creates an opportunity for errors or misappropriation to occur undetected.

 
Notwithstanding management’s assessment that our internal control over financial reporting was ineffective as of December 31, 2007 and the significant deficiencies described above, we believe that the interim financial statements included in this Quarterly Report on Form 10-Q correctly present in all material respects our financial position, results of operations and cash flows for the interim periods covered therein.
 

During the three months ended March 31, 2008 and subsequent thereto, we have undertaken work to remediate the significant deficiencies described above. This includes, but is not limited to, the following remediation measures:

·  
We have considered certain alternatives for the accounting of cash receipts, access to cash receipts and custodian duties.
·  
We have modified aspects of our cash disbursement authorization

While management believes that progress has been made on the implementation of these initiatives, additional work needs to be done to remediate those significant deficiencies.

Except for the remediation initiative with respect to the significant deficiencies described above, there have been no changes in our internal control over financial reporting that occurred during the quarter ended March 31, 2008. that have materially affected, or are reasonably likely to material effect our internal controls over financial reporting.


PART II OTHER INFORMATION
 
ITEM 1.     LEGAL PROCEEDINGS
 
We believe that the final resolution of any pending litigation, individually or in the aggregate, is not likely to have a material adverse effect on our business, cash flow, results of operations or financial position.

Currently, the Company is the plaintiff in a civil lawsuit filed in the United States Federal Court, District of Nevada under the federal Racketeer Influenced Corrupt Organization, or RICO, law against GameTech International Incorporated and its wholly owned subsidiary, GameTech Arizona Corporation.

In rare instances, we are threatened with or named as a defendant in lawsuits arising in the ordinary course of business, such as personal injury claims and unemployment-related claims and from time to time, we also prosecute various collection claims against delinquent customers.

 
17

 

ITEM 1A.   RISK FACTORS

The risk factors below captioned “ We operate in a highly competitive industry and expect the market for mobile gaming devices to become increasingly competitive, which may negatively affect our operations and our ability to maintain relationships with gaming establishments” and “ A material reduction in the yield on our investment of the proceeds of our initial public offering and our retained earnings could materially and adversely affect our net income and earnings per share” have been materially modified from prior versions of those risk factors set forth in our Annual Report on Form 10-K for the year ended December 3, 2007.

Risks Relating to Our Business

Our failure to obtain approvals under the regulations promulgated under the Nevada Mobile Gaming Law will negatively impact our growth strategy.

Notwithstanding our receipt of an Operator of Mobile Gaming Systems license by the Nevada Gaming Commission, the regulations promulgated under the Nevada Mobile Gaming Law require us to obtain specific approval of our mobile gaming devices for use in Nevada casinos. If we are unable to obtain or maintain approval of our mobile gaming platform as required by the regulations, we will be unable to manufacture, distribute and operate wireless player terminals that enable casino players to play casino games in public areas of gaming establishments as permitted by the Nevada Mobile Gaming Law which would have a material adverse affect on our business and operations.

Our inability to comply fully, or at all, with the mobile gaming regulations may result in substantial additional development costs and preclude us from executing our growth strategy.

The regulations require that our mobile gaming systems be approved by the Nevada Gaming Commission before we may distribute these systems to Nevada casinos. The Nevada Gaming Commission may impose significant requirements on the functionality or design of mobile gaming systems that may be manufactured, distributed or operated in Nevada. To the extent that our existing mobile gaming platform may not comply with such requirements, we would need to undertake additional research and development activities that may be costly, time consuming or require the procurement of components that are scarce in supply. Despite undertaking additional research and development activities, we may not be able to design or develop a mobile gaming platform that complies with the standards adopted by the Nevada Gaming Commission, in which case we would be unable to manufacture, distribute or operate wireless player terminals that enable casino players to play traditional casino games in the public areas of gaming establishments permitted under the Nevada Mobile Gaming Law, and therefore be unable to fully execute our growth strategy.

Our failure to maintain our current licenses and regulatory approvals or failure to maintain or obtain licenses or approvals for our gaming devices in any jurisdiction will prevent us from operating in that jurisdiction and possibly other jurisdictions, leading to reduced overall revenue.

As a manufacturer, distributor and operator of gaming platforms, we currently hold licenses in a number of jurisdictions, including Nevada. Our officers, including our major stockholder, Yuri Itkis, are required to obtain and maintain licenses, permits and other forms of approval in certain jurisdictions. Our CFO, Kevin Karo, has applied for, but has not yet received, a finding of suitability as a corporate officer with various gaming authorities. We are under continuous scrutiny by the applicable regulatory authorities.  Our officers’ current regulatory approvals may be revoked, suspended or curtailed at any time.  Our officers’ failure to obtain or maintain regulatory approval in any jurisdiction may prevent us from obtaining or maintaining regulatory approval in other jurisdictions. The failure to maintain a license in a single jurisdiction or a denial of a license by any new jurisdiction may cause a negative “domino effect” in which the loss of a license in one jurisdiction could lead to regulatory investigation and possible loss of a license in other jurisdictions.

Some jurisdictions also require licenses, permits or other forms of approval for specific gaming devices. If other jurisdictions adopt mobile gaming laws, these approval requirements may vary from jurisdiction to jurisdiction and the license, permit and approval process may be costly and more difficult to obtain that the licenses we have obtained in Nevada pursuant to the Nevada Mobile Gaming Law. As a general matter, the regulatory approval of devices involving traditional casino games is more difficult to obtain than those for bingo products. Some jurisdictions require the regulatory approval of entities and individuals before the pursuit of regulatory approval of specific gaming devices, but other jurisdictions allow the pursuit of such regulatory approvals concurrently. Although we and the individuals associated with us may obtain regulatory approval in a particular jurisdiction, we may not be able to manufacture, distribute or operate our mobile gaming platforms in that jurisdiction without separate and specific regulatory approval of our mobile gaming platform. Any failure of our gaming platform to meet the requirements for approval or to obtain the approval in any jurisdiction will cause us to not be able to distribute our gaming platforms in the jurisdiction which would have a material adverse affect upon our business and operations.

 
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If we are unable to retain our senior employees or attract other key personnel our operations may suffer.

Our future success depends to a significant degree on the skills, experience and efforts of our key personnel. We depend heavily on the ability and experience of a small number of senior executives who have experience with our operations and the electronic gaming device industry, including Yuri Itkis, our CEO and Chairman of the board of directors; Kevin A. Karo, our CFO; Jack Coronel, our CMO and Director of Compliance and Strategic Development; and Boris Itkis, our CTO, Vice President of Engineering and member of the Company’s board of directors. The loss of any of these senior executives or the failure of any of these senior executives to obtain or maintain the requisite regulatory licenses, permits or determination of suitability may have a material adverse effect on our business and operations.

Changes in licensed positions must be reported to the Nevada gaming authorities and, in addition to their authority to deny an application for a finding of suitability or licensing, the Nevada gaming authorities may disapprove a change in a corporate position, such as a change in job title or substantive job responsibilities. Any such disapproval would prevent us from redeploying our senior executive talent in new functional roles even if management desires to do so.  A loss of one of our senior executives due to a finding of disapproval from the Nevada gaming authorities could have a material adverse effect on our business and operations.

Our future success depends upon our ability to attract, train and retain key marketing personnel and key managers as we further develop our products and as we enter new markets and expand in existing markets. In connection with the audit of our financial statements for 2006 and 2007, our independent registered public accounting firm identified a significant deficiency in our internal control over financial reporting arising from the current level of staffing in our accounting department; our efforts to augment our staffing with qualified individuals on a timely basis may not remediate this significant deficiency. Due to licensing requirements of these personnel that may be imposed by gaming authorities, our pool of potential employees may be more limited than in other industries. Competition for individuals with the skills required is intense, and we may not be successful in recruiting such personnel. In addition, we may not be able to retain such individuals as they may leave our company and go to work for our competitors. If we are unable to attract or retain key personnel, our business, financial condition and operating results could be materially adversely affected. We rely heavily on a corporate culture of lean staffing.  While helpful to our efforts to contain our costs, our lean staffing exposes us to increased risks of internal control deficiencies and increased harm upon employee departures.


Our failure to retain and extend our existing contracts with customers and to win new customers would negatively impact our operations.

All of our lease contracts relate to our electronic bingo products. In the three months ended March 31, 2008 we derived 99% of our revenues and cash flow from our portfolio of contracts to lease electronic bingo products to gaming establishments, such as casinos, and bingo halls. Our contracts are typically for a term ranging from one to three years in duration and several are on a month-to-month basis. Not all of our contracts preclude our customers from using bingo devices of our competitors. Upon the expiration of one of our contracts, a gaming establishment may award a contract through a competitive procurement process, in which we may be unsuccessful in winning the new contract or forced to reduce the price that we charge the gaming establishment in order to renew our contract. In addition, some of our contracts permit gaming establishments to terminate the contract at any time for our failure to perform and for other specified reasons. The termination of or failure to renew or extend one or more of our contracts, or the renewal or extension of one or more of our contracts on materially altered terms could, depending upon the circumstances, have a material adverse effect on our business, financial condition, results and prospects.

We derive a substantial portion of our revenue from direct sales to our customers, or house accounts, which we service ourselves, without any involvement of outside distributors. Although such accounts typically involve higher profit margins, the competition for these accounts is very keen. We typically negotiate one to three year, automatically renewable leases for our bingo units with our direct customers. The house account contracts tend to be challenging to maintain and enforce, especially those with tribal gaming operators, and therefore, we may not be able to retain lucrative house accounts indefinitely. A loss of any such account may have a severe negative impact on our revenue.

Losing any of our small number of independent distributors upon whom we depend for a significant portion of our revenue, or losing the business of a significant number of customers of those distributors, would negatively impact our operations.

We are dependent upon a small number of independent distributors to market and sell our products to casinos and bingo halls. For the quarter ended March 31, 2008 approximately 56% of our revenues were derived through seven distributors. During the same period, we derived approximately 38% of our revenue from our single largest distributor. Due to our payment of commissions to distributors, our customer contracts derived from distributors generate lower profit margins than our contracts derived from direct sales, or house accounts. Because we do not directly control our distributors or their customer intake practices, contracts with customers derived from distributors may be susceptible to higher default rates and lower profit margins than our house accounts.


 
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Some of our distributors are not contractually prohibited from marketing or selling products of our competitors. Our contracts with our distributors typically cover one to three year terms and are automatically renewed for one year unless terminated upon the expiration of the then current term. Upon the expiration of a contract term, we may not be able to renew any of these contracts on terms that are favorable to us, or at all. Our competitors may provide incentives to our distributors to market and sell their products in addition to or in lieu of ours. The loss of any of our distributors or the loss of business from any customer of any of our distributors may result in a material reduction in our revenue, resulting in a material adverse effect on our business, financial condition and results of operations.  Towards the end of 2007 and at the beginning of 2008, we lost a significant portion of revenues from charitable bingo hall customer locations that were serviced through one of our distributors, and it is expected, based on 2007 revenues, that our revenues attributable to sales generated through this distributor for 2008 will be reduced by approximately $1,500,000.

If other gaming jurisdictions do not adopt mobile gaming legislation similar to the Nevada Mobile Gaming Law, or on any terms at all, we will be unable to implement our growth strategy outside of Nevada.

Our ability to execute fully our growth strategy in jurisdictions other than Nevada depends upon other gaming jurisdictions adopting mobile gaming legislation involving traditional casino games. Currently, Nevada is the first and the only state to enact legislation authorizing mobile gaming for traditional casino games. Although we are not aware of any tribal gaming authority that has specifically prohibited mobile casino gaming involving traditional casino games, we are also not aware of any that have approved it, even though many tribal gaming authorities in practice allow mobile bingo gaming. The adoption of gaming legislation can be affected by a variety of political, social and public policy forces and gaming jurisdictions other than Nevada may not adopt mobile gaming legislation involving traditional casino games in the foreseeable future. To the extent that other jurisdictions do adopt mobile gaming legislation involving traditional casino games, we may not be able to comply fully with the legislation without incurring substantial additional development costs, or at all. If we are required to modify our mobile gaming platform to comply with such potential legislation, we may suffer the increased costs of maintaining multiple variants of our mobile gaming platform to comply with the differing legislation of different jurisdictions. If other gaming jurisdictions fail to adopt mobile gaming legislation involving traditional casino games or we are unable to comply with such legislation without substantial additional costs, we may be unable to execute our growth strategy.

Our failure to obtain gaming licenses or other regulatory approvals in other jurisdictions would preclude us from expanding our operations into and generating revenue from these jurisdictions.

The manufacture and distribution of gaming devices are subject to extensive federal, state, local and tribal regulation. Some jurisdictions require licenses, permits and other forms of approval for gaming devices. Most jurisdictions require licenses, permits or other forms of approval of the manufacturers, distributors and operators of gaming devices, including evidence of financial stability, and of the suitability of their officers, directors, major stockholders and key employees. The regulatory agencies conduct in-depth investigations of gaming device manufacturer licensees as well as detailed personal background checks of key employees and major stockholders of the licensees. Obtaining requisite approvals of state and tribal gaming authorities is a time-consuming and costly process. Even after incurring significant time and expense in seeking regulatory approvals, we may not be able to obtain them. Our failure or the failure of our officers, directors, major stockholders or key personnel to obtain regulatory approval in any jurisdiction will prevent us from distributing our products and generating revenue in that jurisdiction.

We operate in a highly competitive industry and expect the market for mobile gaming devices to become increasingly competitive, which may negatively affect our operations and our ability to maintain relationships with gaming establishments.

The market for gaming devices generally is intensely competitive, and we expect competition to increase and intensify as the market for mobile gaming devices develops. We currently compete with other providers of electronic bingo products, such as VKGS, LLC, or Video King, formerly a division of BK Entertainment Corp., GameTech International, Inc., the recently merged Planet Bingo, LLC and Melange Computer Services, Inc., Blue Dog, Inc. Electronic Game Solutions, Inc . and California Concepts, Inc. in the marketing of our BingoStar wireless bingo systems. Although none of our competitors that manufacture mobile bingo devices is currently licensed in Nevada other than GameTech International, Inc., we may face competition from these providers in the market for mobile gaming devices in the future. Given the market penetration, name recognition, marketing resources and familiarity with the gaming device industry generally, traditional casino game device manufacturers could be a significant competitive threat to us. We expect fierce competition from multiple large competitors dominating their respective markets in our expansion efforts, such as Aristocrat Leisure, Ltd., International Game Technology, Inc., Alliance Gaming Corporation, WMS Gaming Inc. and Shuffle Master, Inc., that may enter the market for mobile gaming devices. In addition, we may face a strong competition from Cantor Fitzgerald LP, a large financial services company that already offers wireless sports betting in the United Kingdom, holds an Operator of Mobile Gaming Systems license in Nevada and in April of 2008 started field testing of a mobile gaming system in Las Vegas, NV. The competition in the potentially lucrative Nevada market for mobile gaming system is anticipated to become even more fierce when and if, other Nevada’s currently licensed Operators of Mobile Gaming Systems including International Game Technology, Inc.,   Sona Mobile, Inc. and GameTech International, Inc. enter the market.

 
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Finally, traditional casino operators, most of whom are much larger than us, may attempt to enter the emerging mobile gaming market. Some of our competitors and potential competitors have significant advantages over us, including greater name recognition, longer operating histories, pre-existing relationships with current or potential customers, proprietary technology, significantly greater financial, marketing and other resources and more readily available access to capital that could allow them to respond more quickly to new or changing opportunities.

Other providers of electronic bingo products have in the past reduced, and may in the future continue to reduce, the prices of their products to gaming establishments in order to win those gaming establishments as customers and to gain market share. To the extent that competitive pressures force us to reduce our prices or provide other incentives to establish or maintain relationships with gaming establishments, our business and operating results could be adversely affected.

A material reduction in the yield on our investment of the proceeds of our initial public offering and our retained earnings could materially and adversely affect our net income and earnings per share.

Because we have not yet begun full-scale production of mobile gaming devices under the Nevada Mobile Gaming Law, we have invested the bulk of the proceeds of our initial public offering and retained earnings. Our net income and earnings per share for the quarter ended March 31, 2008 depended substantially on the yield that we achieved on these investments. Approximately 24% of our income before tax during the quarter ended March 31, 2008 resulted from these investments.

Our primary investment objective is to preserve principal while maximizing yield without significantly increasing our risk. Our investments consist of non taxable auction rate securities, or ARS. Our investments totaled $18,509,505 at March 31, 2008.

The ARS that we purchase consist of municipal bonds with maturities greater than five years and have credit ratings of at least AAA, and do not include mortgage-backed instruments. The auction process for ARS is intended, in part, to provide a liquid market for these securities.  In the event of an auction failure, the interest rate on the security is reset according to the contractual terms in the underlying indenture.  The funds associated with failed auctions will not be accessible until a successful auction occurs, the issuer calls or restructures the underlying security, the underlying security matures and is paid or a buyer outside the auction process emerges. The auction process for some of our ARS began to deteriorate during 2007, and during the first quarter of 2008, we began to reduce the principal amount of ARS in our portfolio. Although we did not suffer any auction failures of our ARS during 2007, a few of the ARS we hold experienced auction failures during the first quarter of 2008. As a result, when we attempted to liquidate some of our ARS through auction, we were unable to do so.   We believe that the failed auctions that we have experienced during the first quarter of 2008 are not a result of the deterioration of the underlying credit quality of these securities, although valuation of them is subject to uncertainties that are difficult to predict, such as changes to credit ratings of the securities and/or the underlying assets supporting them, default rates applicable to the underlying assets, underlying collateral value, discount rates, counterparty risk and ongoing strength and quality of market credit and liquidity. We believe that any unrealized gain or loss associated with these securities will be temporary and will be recorded in accumulated other comprehensive income (loss) in our financial statements.

The credit and capital markets have continued to deteriorate in 2008. Continuation or acceleration of instability in these markets and/or deterioration in the ratings of our investments may affect our ability to liquidate these securities, and therefore may affect our financial condition, and cash flows. We believe that, based on our cash and cash equivalents balances in the first quarter of 2008, the current lack of liquidity in the credit and capital markets will not have a material impact on our liquidity, cash flows, financial flexibility or ability to fund our obligations.

We continue to monitor the market for our ARS and consider its impact (if any) on the fair market value of our investments. If the market conditions of the first quarter of 2008 continue through 2008, in which some auctions for ARS fail, or the anticipated recovery in market values does not occur, we may be required to record additional unrealized losses or impairment charges in 2008. As auctions have closed successfully in 2008, we have converted our investments in ARS to money market funds. We believe we will have the ability to hold any ARS for which auctions fail until the market recovers. We do not anticipate having to sell these securities in order to operate our business.

Although we have invested these proceeds in relatively conservative investments, based on the current market conditions, there can be no assurance that we will continue to enjoy the same yields on our investments as we did during the first quarter of 2008. Moreover, there can be no assurance that these investments will continue to generate a positive yield. Assuming no other changes in our sources of revenues, any decrease in the yield on these investments, and any loss on these investments, would directly reduce our revenues.

Difficulties with the limited number of manufacturers and suppliers upon whom we rely for components of our products would negatively impact our production capacity, customer relationships and operations.

 
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We purchase most of the parts, components and subassemblies necessary for the manufacture of our products from outside sources. We assemble these parts, components and subassemblies into finished products in our manufacturing facility. While most of the parts, components and subassemblies are produced by more than one manufacturer and can be purchased through more than one supplier, we currently rely upon approximately 12 vendors from whom we purchase substantially all of our components. We currently obtain the touch screens for our wireless gaming terminals from a single supplier. While changing suppliers for this component is not impossible, doing so would require significant time and effort on the part of our engineering and management teams and may cause us to miss revenue generating opportunities until we are able to obtain touch screen monitors from a new supplier. In addition, the supplies of the central processing units, memory and peripheral drives for our mobile gaming platforms are often uncertain and subject to significant backlogs from time to time due to spikes in general demand for such products. We compete with other companies for the production capacity of third party manufacturers and suppliers of these and other components. Certain of these competing companies have substantially greater financial and other resources than we have and thus we may be at a competitive disadvantage in seeking to procure production capacity.

To procure certain parts, components and subassemblies, we sometimes commit to supply contracts in which we commit to purchase large quantities over extended periods of time. By doing so, we are exposed to a number of risks. If the market prices of these components drop below the prices at which we are committed to purchase them, our purchase commitments may preclude us from taking advantage of reductions in market prices. If the components are surpassed by superior technology that becomes available after we make our purchase commitments, our purchase commitments may preclude us from taking advantage of technological advancements. If a change in the design or specifications of our products results in a substitution or elimination of a component, we may be forced to write off a substantial quantity of obsolete inventory of components or to sell such components in the open market at a loss.

Our inability to contract with third-party manufacturers and suppliers to provide a sufficient supply of our components on acceptable terms and on a timely basis could negatively impact our relationships with customers and materially and adversely harm our business. For those components that we procure under supply contracts, if any of such supply contracts were to be terminated or breached, we may not be able to procure an alternate supply on terms as favorable to us in time, or at all. We may suffer lengthy delays in our manufacturing process while we seek to procure an alternate supply. A delay in our ability to manufacture products may adversely affect our goodwill with customers, expose us to liability to customers and result in the loss of business opportunities. Any alternate supply of parts, components or subassemblies may be more expensive to us or may require us to undertake additional engineering activities to integrate the alternate supply into our products or manufacturing process.

Certain parts, components and subassemblies for our products are manufactured outside of the United States, which exposes us to the risks of foreign currency fluctuations, political and economic instability and limited protection of intellectual property.

If our wireless gaming terminals do not achieve and maintain widespread acceptance by gaming establishments and casino game players as a means to play traditional casino games, our business operations will not grow as anticipated.

Our current business depends on the preferences of gaming establishment players that play bingo games, and our growth strategy depends on the preferences of gaming establishment players that play traditional casino games, such as poker, keno and slots. The tastes and preferences of players of bingo and traditional casino games are known to change over time. If the bingo games or traditional casino games that we enable gaming establishment players to play using our wireless gaming terminals do not appeal to players to the degree anticipated, our mobile gaming platforms will not be fully utilized and our business will suffer.

The success of our growth strategy will depend to a large extent on broad market acceptance of our wireless gaming terminals among casinos and their players who play traditional casino games. The only market acceptance that our wireless gaming terminals currently enjoy is as a means to play bingo games electronically. Even if we are successful in deploying mobile gaming platforms that enable casino players to play traditional casino games, gaming establishments and their players may still not use our wireless gaming terminals for a number of reasons, including preference for live dealers, preference to play casino games in a traditional environment using traditional equipment, mistrust of technology and perceived lack of reliability. We believe that the acceptance of our wireless gaming terminals by gaming establishments and their players will depend on our ability to demonstrate the economic and other benefits of our products to gaming establishments, casino players becoming comfortable with using our wireless gaming terminals, the attractiveness of the casino games that players can play using our wireless gaming terminals, ease of use, and the reliability of the hardware and software that comprise our mobile gaming platforms.

Initially, we intend to offer our customers equipment lease agreements under which we will lease our wireless gaming terminals and the associated equipment. However, if and when market acceptance of our wireless gaming platforms has been established, we may be required to sell wireless gaming platforms to customers rather than lease them because of the prevailing practices of casino operators to purchase rather than lease equipment. However, if our wireless gaming terminals fail to quickly achieve market acceptance as a means to play traditional casino games, our customers may not renew their leases or may not purchase our mobile gaming platforms, which would have a material adverse effect on our business, financial condition and results of operation.

 
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Any change in our business model from the lease of wireless gaming terminals to the sale of gaming terminals may result in an eventual reduction of our revenues.

We currently derive substantially all of our revenues by leasing our wireless gaming terminals and associated equipment to our gaming establishment customers. If and when market acceptance of our wireless gaming terminals is established, our gaming establishment customers may prefer to purchase our wireless gaming terminals rather than lease them. If we sell our wireless gaming terminals in the future, we must price them in a manner that reflects the ongoing lease revenues that leasing them generates. If we are unable to sell our wireless gaming terminals for a sales price in excess of the lease revenues that we would otherwise receive, our revenues may eventually decline.

Our failure to comply with tribal regulation and tribal laws would preclude us from operating in tribal jurisdictions and deriving revenue there from.

We are required to obtain licenses and approvals from tribal authorities in order to operate in tribal jurisdictions. When seeking approvals from or licensing with tribal-owned or tribal-controlled gaming establishments, we become subject to tribal laws and regulations. These laws and regulations may differ materially from the non-tribal laws and regulations under which we generally operate. A change in tribal laws and regulations or our inability to obtain required licenses of our gaming platforms or licenses to operate on tribal lands could have a material adverse effect on our business, financial condition and operating results.

We may not be able to enforce our contractual rights against tribal governments or agencies, which may negatively impact our operations.

In addition to tribal gaming regulations that may require us to provide disclosures or obtain licenses or permits to conduct our business on tribal lands, we may also become subject to tribal laws that govern our contracts. These tribal governing laws may not provide us with processes, procedures and remedies that enable us to enforce our rights as effectively and advantageously as the processes, procedures and remedies that would be afforded to us under non-tribal laws, or to enforce our rights at all. Many tribal laws permit redress to a tribal adjudicatory body to resolve disputes; however, such redress is largely untested in our experience and tribal judiciaries are not always independent. We may be precluded from enforcing our rights against a tribal body under the legal doctrine of sovereign immunity. Our inability to enforce our contract rights under tribal law could negatively impact our operations.

Disrupted operation of our server-based gaming systems caused by the network infrastructure of the casinos in which they are installed would cause dissatisfaction among customers and gaming establishments and may harm our operating results.

We expect to enter into agreements with customers that operate casinos and bingo halls in more than one location. In such cases, we anticipate that our agreements with such customers will provide that the customer will be responsible for providing, at its expense, a dedicated high-speed computer network connection between our server-based gaming systems in the various locations operated by the customer to a remote central gaming server supporting such systems. Failures or disruptions of a customer’s dedicated high-speed connection that result in the stoppage of play or in reduced performance of our server-based gaming system could disrupt players’ gaming experience, adversely affect the casinos’ or bingo halls’ satisfaction with our gaming devices, delay market acceptance of our mobile gaming platforms and harm our reputation, business, operating results and financial condition. In addition, our customers have to reserve, for our exclusive use, certain RF channels of adequate capacity to accommodate reliable and expedient wireless communication between our wireless player terminals and central game file servers.

We expect to spend substantial amounts on research and development, but these efforts may fail or lead to operational problems that could negatively impact our operations.

In order to compete effectively in an era of technological changes, we must continuously enhance our existing products and develop, introduce and market new products and services. As a result, we expect, as needed, to continue to make a significant investment in product development. Our development of products is dependent on factors such as assessing market trends and demands and obtaining requisite governmental approvals. Although we are pursuing and will continue to pursue product development opportunities, we may fail to develop any new products or services or enhancements to existing products. Even if new products or services are developed, these products or services may not prove to be commercially viable, or we may not be able to obtain the various gaming licenses and approvals necessary to manufacture and distribute these products or provide these services to our customers. We may experience operational problems with such products after commercial introduction that could delay or defeat the ability of such products to generate revenue or operating profits. Future operational problems could increase our costs, delay our plans or adversely affect our reputation or our sales of other products, which, in turn, could materially adversely affect our success. We cannot predict which of the many possible future products will meet evolving industry standards and casino or player demands.

Changes in technology may make our inventory obsolete and cause significant losses.

 
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Future technological advances in the gaming equipment market may result in the availability of new products or increase the efficiency of existing products. We may not be able to adapt to such technological changes. If a technology becomes available that is more cost-effective or creates a superior product, we may be unable to access such technology or its use may involve substantial capital expenditures that we may be unable to finance. Existing, proposed or as yet undeveloped technologies may render our technology less viable, less profitable or obsolete. We may not have available the financial and other resources to compete effectively against companies possessing such technologies. If we were to fail to develop our product and service offerings to take advantage of technological developments, we may fall behind our competitors and our business, financial condition, results and prospects could suffer. If technological advances render our current inventory of products obsolete, we may suffer significant revenue losses and write-downs of our assets.

Defects in, and fraudulent manipulation of, our gaming platforms could reduce our revenue, increase our costs, burden our engineering and marketing resources, involve us in litigation and adversely affect our gaming licenses.

The real and perceived integrity and security of mobile gaming is critical to its ability to attract players. We strive to set exacting standards of system security for the systems that we provide to gaming establishments, and our reputation in this regard is an important factor in our business dealings with our customers and regulators, such as the Nevada Gaming Commission and other governmental agencies. For this reason, an actual or alleged system security defect or failure attributable to us could have a material adverse effect upon our business, financial condition, results and prospects, including our ability to retain existing contracts or obtain new contracts.

Our success will depend on our ability to avoid, detect and correct software and hardware defects and prevent fraudulent manipulation of our mobile gaming platforms. Although our mobile gaming platforms are subject to rigorous internal testing and will be subject to additional testing by regulators in certain gaming jurisdictions, we may not be able to build and maintain products that are free from defects or manipulations and that satisfy these tests. Although we have taken rigorous steps to prevent defects and manipulations, our gaming platforms could suffer from such defects and manipulation after they are put into operation.

Although we do not believe it is likely, it is possible that an individual could breach the security systems of a casino or bingo hall, gain access to the central game file server on which our server-based mobile gaming platform operates and fraudulently manipulate its operations. The occurrence of such fraudulent manipulation or of defects or malfunctions could result in financial losses for our customers and, in turn, termination of leases, cancellation of orders, product returns and diversion of our resources. Even if our customers do not suffer financial losses, casinos and bingo halls may replace our gaming platforms if they do not perform according to expectations. Any of these occurrences could also result in the loss of or delay in market acceptance of our server-based gaming platform and loss of licenses, leases and sales.

In addition, the occurrence of defects in, or fraudulent manipulation of, our gaming platforms may give rise to claims for lost revenue and related litigation by our gaming establishment customers and may subject us to investigation or other disciplinary action by regulatory authorities that could include suspension or revocation of our regulatory approvals.

Improper conduct of our employees could harm our reputation and adversely affect our business operations.

The real and perceived integrity and security of mobile gaming is critical to its ability to attract players. We strive to set exacting standards of personal integrity for our employees and reliable security for the gaming platforms that we provide to our customers, and our reputation in this regard is an important factor in our business dealings with Nevada Gaming Commission and other governmental agencies. For this reason, any allegation or a finding of improper conduct on our part, or on the part of one or more of our employees, or an actual or alleged security defect with our gaming platform or failure attributable to us, could have a material adverse effect upon our business, financial condition, results and prospects, including our ability to retain existing contracts or obtain new or renewal contracts, or the loss of gaming licenses or other regulatory approvals.

Our failure to properly manage growth would adversely affect our business operations.

In order to implement our business strategy, we must effectively manage rapid growth in our manufacturing, sales and customer support operations. This rapid growth will strain our existing management, financial and other resources. To manage any future growth effectively, we will have to expand our management team, integrate new personnel and augment our marketing and production capabilities. To rapidly produce large volumes of wireless gaming terminals, we will have to formulate and implement design, production planning, manufacturing and quality assurance plans that are unlike those we have used in the past. These plans may strain our manufacturing and industrial engineering capabilities and resources. Rapid growth would also require us to improve our financial, accounting and operational systems and controls. Expansion into new geographic areas would further strain our limited operational and marketing resources. If we are unable to effectively manage our growth, we may fail to execute our business strategy and our operations and financial results may be adversely affected.

 
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Possible future acquisitions could prove difficult to integrate, disrupt our business, dilute stockholder value and strain our resources.
 
As part of our business strategy, we may seek to acquire businesses, services and technologies that we believe could complement or expand our business, augment our market coverage, enhance our technical capabilities, provide us with valuable customer contacts or otherwise offer growth opportunities. If we fail to achieve the anticipated benefits of any acquisitions we may complete, our business, operating results, financial condition and prospects may be impaired. Acquisitions and investments involve numerous risks, including:

·   Difficulties in integrating operations, technologies, services, accounting and personnel;
·   Difficulties in supporting and transitioning customers of our acquired companies to our technology platforms and business processes;
·   Diversion of financial and management resources from existing operations;
·   Potential loss of key employees;
·   Inability to generate sufficient revenues to offset acquisition or investment costs; and
·   Potential write-offs of acquired assets.
 

Acquisitions also frequently result in recording of goodwill and other intangible assets, which are subject to potential impairments in the future that could harm our operating results. In addition, if we finance acquisitions by issuing convertible debt or equity securities, our existing stockholders may be diluted. Such dilution could adversely affect the market price of our stock. It is also possible that at some point in the future we may decide to enter new markets, thus subjecting ourselves to new risks associated with those markets.
 
Our patents and proprietary rights may not be enforceable, may not be cost effective to enforce or may not provide significant competitive advantage, which could negatively impact our operations.

Our success depends to a significant degree upon protecting our intellectual property rights. We have three United States patents relating to our products and corresponding patents in certain foreign countries. Of the three patents, two expire in 2010 and one expires in 2012. The patents that we own now or in the future may not provide us with significant competitive advantages or may be impaired by challenges to the validity or enforceability of such patents. For example, in the past the validity of one of our patents has been repeatedly challenged. Others may independently develop similar or more advanced technologies or products or design around aspects of our technology that may be patented.

It is possible that third parties may copy or otherwise obtain and use our information and proprietary technology without our authorization or otherwise infringe on our intellectual property rights. We may have to rely on litigation to enforce our intellectual property rights and contractual rights.  If litigation that we initiate is unsuccessful, we may not be able to protect the value of our intellectual property and our business could be adversely affected.

We have patent applications that are currently pending before the United States Patent and Trademark Office. These patent applications may not result in any patents being issued. If these patent applications do not become issued patents, our competitors would not be prevented from using these inventions described in the applications.

In addition, we may not be able to deter current and former employees, consultants, and other parties from breaching confidentiality agreements with us and misappropriating proprietary information from us. If we are unable to adequately protect our intellectual property, it could have a material adverse effect on the value of our intellectual property, our reputation, our business and our operating results.

In addition, we may face claims of infringement that could interfere with our ability to use technology or other intellectual property rights that are material to our business operations. If a claim of infringement against us is successful, we may be required to pay royalties to use technology or other intellectual property rights that we had been using or we may be required to enter into a license agreement and pay license fees, or we may be required to stop using the technology or other intellectual property rights that we had been using. We may be unable to obtain necessary licenses from third parties at a reasonable cost or within a reasonable time. Any litigation of this type, whether successful or unsuccessful, could result in substantial costs to the Company and divert our resources which may have a material adverse effect on our growth initiatives.


We may not be able to obtain additional financing if required, which could harm our operations and ability to generate revenue.

 
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Our ability to manufacture our gaming platforms on a large scale may require us to obtain additional financing necessary for the manufacture of such hardware components and expansion of our inventory. The net proceeds that we have received from the sale of the shares of common stock in our initial public offering together with revenue that we generate from operations may not be sufficient to execute our growth strategy.

If we are unable to generate sufficient revenue or if our working capital and manufacturing capacity is not capable of keeping up with demand, we will need to seek additional equity or debt financing to provide the capital required to maintain or expand our production capabilities. We may not be able to obtain needed additional equity or debt financing on terms that are favorable to us, or at all. If we are able to obtain such financing, existing stockholders may suffer dilution and the equity or debt securities issued to raise such financing may have rights, preferences and privileges senior to those of existing stockholders. If we require, but are unable to obtain, sufficient additional financing in the future we may be unable to implement our business plan, respond to changing business or economic conditions, withstand adverse operating results and compete effectively. More importantly, if we are unable to raise further financing when and if required, our continued operations may have to be scaled down or even ceased and our ability to generate revenues would be materially impaired.

Our inability to lease suitable facilities may harm, delay or prevent our operations.

The long term lease for our Las Vegas, Nevada facility, which is our only facility, expires in December 2010. This facility provides us with a convenient central location from which to service our customers. We may not be able to extend the lease on its current terms or, if required, locate new adequate manufacturing facilities on commercially reasonable terms or at all.

Risks Relating to Our Industry

A decline in the popularity of gaming could reduce the demand for our products.

We provide mobile gaming platforms to gaming establishments to enable players to play bingo in several jurisdictions, including Nevada, and traditional casino games on cruise lines. When legally permitted, we intend to provide mobile gaming platforms to enable players to play traditional casino games using our wireless player terminals in Nevada. As a result, our business depends on consumer demand for the games that we enable. Gaming is a discretionary leisure activity, and unfavorable changes in general economic conditions including recession, economic slowdown, or higher fuel and transportation cost, may reduce the participation in discretionary leisure activities as a result of consumers having less disposable income. Therefore, during periods of economic contraction, our revenue may decrease while some of our costs remain fixed, resulting in decreased earnings. Gaming activity may also decline based on changes in consumer confidence related to general economic conditions or outlook, fears of war, future acts of terrorism, or other factors. A reduction in tourism could also result in a decline in gaming activity. Finally, a legislature or regulatory authority may prohibit all or some gaming activities all together in its jurisdiction. A decline in gaming activity as a result of these or any other factors would have a material adverse effect on our business and operating results.

Changes in consumer preferences could also harm our business. Gaming competes with other leisure activities as a form of consumer entertainment, and may lose popularity as new leisure activities arise or as other leisure activities become more popular. In addition, gaming in traditional gaming establishments competes with Internet-based gaming for gaming players, and we do not serve the Internet gaming market. The popularity and acceptance of gaming is also influenced by the prevailing social mores, and changes in social mores could result in reduced acceptance of gaming as a leisure activity. To the extent that the popularity of gaming in traditional gaming establishments declines as a result of either of these factors, the demand for our gaming platforms may decline and our business may be adversely affected.

Expansion of the gaming industry faces opposition that could limit our access to some markets and impair our growth.

We expect a substantial portion of our future growth to result from the general expansion of the gaming industry. The expansion of gaming activities in new markets can be very controversial and may depend heavily on the support of national, local and tribal governments. Changes in government leadership, failure to obtain requisite voter support in referenda, failure of legislators to enact enabling legislation and limitations on the volume of gaming activity that is permitted in particular jurisdictions may prevent us from expanding our operations into new markets. A failure by the gaming industry to expand at the rate that we expect could have a material adverse effect on our business, growth rates, financial condition and operating results.

Gaming opponents continue to persist in efforts to curtail the expansion of legalized gaming. Unfavorable public referendums, anti-gaming legislation or unfavorable legislation affecting or directed at manufacturers or operators of gaming products may materially and adversely impair our business and growth prospects. Gaming opponents may be successful in preventing the legalization of mobile gaming in jurisdictions where mobile gaming may be presently prohibited or in limiting the expansion of mobile gaming where it is currently permitted, in either case to the detriment of our business, financial condition, results and prospects.
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Future acts of terrorism, as well as other factors affecting discretionary consumer spending and air travel, may impact our industry and may harm our operating results.

Future terrorist attacks similar to those of September 11, 2001, may have a significant impact on the travel and tourism industries upon which the gaming industry, and we in turn, depend. In general, our Nevada-based gaming establishment customers are adversely affected by disruptions in air travel, regardless of cause. Although, our gaming establishment customers in markets outside of Nevada, which are not as dependent on air travel, may not experience as much business disruption, the potential for future terrorist attacks, the national and international responses to terrorist attacks and other acts of war or hostility have created many economic and political uncertainties that could adversely affect our business and results of operations. Future acts of terror in the United States or an outbreak of hostilities involving the United States may reduce players’ willingness to travel, with the result that our operations will suffer. The amounts that our customers pay to us are based on usage of our devices. Accordingly, reduced usage results in reduced payments to us. Although the revenue we generate from our gaming devices may decline as a result of reductions in air travel or consumer spending, our contracts do not generally provide our customers with the right to terminate their contracts with us as a result of reductions in air travel or consumer spending.

We operate our business in regions subject to natural disasters and other severe catastrophic events, including hurricanes. We have suffered casualty losses as a result of natural disasters (e.g. Hurricane Katrina), and any disruption to our business resulting from natural disasters will adversely affect our revenue and results of operations.

The strength and profitability of our business depends on player demand for our products at gaming establishments. The impact of natural disasters, the outbreak of infectious diseases and other factors affecting discretionary consumer spending could negatively affect gaming activity and consequently, the demand for and use of our products at affected gaming establishments. Disruptions of gaming establishment operations, as a result of natural disasters and other catastrophic events beyond our control, would also reduce the number of gaming establishments that offer our products.

We operate our business primarily through gaming platforms, including wireless and stationary player terminals, cashier-based POS terminals and self-service POS kiosks, used by players at gaming establishments and bingo halls. Accordingly, a substantial portion of our physical assets are in locations beyond our direct control, including areas of Louisiana that sustained major damage as a result of Hurricane Katrina. Generally, our business may also be adversely affected by any damage to or loss of equipment that we install at gaming establishments resulting from theft, vandalism, terrorism, flood, fire or any other natural disaster. Our insurance may not be adequate to recover our losses from these events. The amounts that our customers pay to us are based on usage of our devices. Accordingly, reduced usage results in reduced payments to us. Although the revenue we generate from our gaming devices may decline as a result of a natural disaster, our contracts do not generally provide our customers with the right to terminate their contracts with us as a result of a natural disaster.
 
Beneficial holders of our securities are subject to regulation by the Nevada gaming authorities, which may result in required applications for license, findings of suitability and mandatory redemption of shares.
 
Because we are a registered company under the Nevada Gaming Control Act, any person who acquires five percent or more of any class of our voting securities is required to report the acquisition to the Nevada Gaming Commission. The Nevada Gaming Control Act requires any person who acquires 10 percent or more of our voting securities to apply to the Nevada Gaming Commission for a finding of suitability within 30 days after the Chairman of the Nevada Gaming Control Board mails a written notice requiring the filing. If such person fails or refuses to apply for a finding of suitability or license within 30 days after being ordered to do so by the Nevada gaming authorities, or if such person refuses or fails to pay the investigative costs incurred by the Nevada gaming authorities in connection with such person’s application, the person may be found unsuitable. The same restrictions apply to the owner of record if the owner of record, after request, fails to identify the beneficial owner. Any person found unsuitable and who holds any voting security may be guilty of a criminal offense. We will be subject to disciplinary action if, after we receive notice that a person is unsuitable to hold an equity interest or to have any other relationship with us, we:
 
·   Allow that person to exercise, directly or indirectly, any voting right relating to us held by the person;
·   Pay remuneration in any form to that person for services rendered or otherwise; or
·   Fail to pursue all lawful efforts to require the unsuitable person to relinquish such person’s voting securities including, if necessary, the immediate purchase of the voting securities for cash at fair market value.
 

Our Amended and Restated Articles of Incorporation provide that persons who acquire five percent or more of the beneficial ownership of our outstanding capital stock notify us and consent to any background investigation or other requirements imposed by any gaming authority. Our Amended and Restated Articles of Incorporation also provide for mandatory redemption of its shares if the beneficial owner fails to comply with any applicable gaming law requirements.
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Certain Nevada statutes have potential anti-takeover effects that could delay or prevent a change in control of our company and depress the price of our common stock.
 
Nevada statutes regulating business combinations, takeovers and control share acquisitions may hinder or delay a change in control of our company. In addition, under Nevada law, any change of control of our company must also be approved by the Nevada gaming authorities. Other jurisdictions may have similar requirements. These statutes could limit the price that investors might be willing to pay in the future for shares of our common stock and may limit our stockholders’ ability to receive a premium on their shares by discouraging takeovers and tender offer bids, even if such events could be viewed as beneficial by our stockholders.
  
ITEM 6. EXHIBITS
 
See Exhibit Index.  

 
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Exhibit Index
 
Number 
 
Description 
       
3
.1
 
Amended and Restated Articles of Incorporation of FortuNet, Inc. (1)
3
.2
 
Amended and Restated Bylaws of FortuNet, Inc. (2)
4
.1
 
Form of Certificate Representing Common Stock, $.001 Par Value Per Share, of FortuNet, Inc. (1)
31
.1
 
Certification of Yuri Itkis, Chairman of the Board of Directors and Chief Executive Officer of FortuNet, Inc. dated May 13, 2008 in accordance with Rules 13a-14(a) and 15d-14(a) of the Securities Exchange Act, as amended, as adopted pursuant to Section 302 of the Sarbanes-Oxley Act of 2002.
31
.2
 
Certification of Kevin A. Karo, Chief Financial Officer of FortuNet, Inc. dated May 13, 2008 in accordance with Rules 13a-14(a) and 15d-14(a) of the Securities Exchange Act, as amended, as adopted pursuant to Section 302 of the Sarbanes-Oxley Act of 2002.
32
.1
 
Certification of Yuri Itkis, Chairman of the Board of Directors and Chief Executive Officer of FortuNet, Inc. dated May 13, 2008 in accordance with 18 U.S.C. 1350, as adopted pursuant to Section 906 of the Sarbanes-Oxley Act of 2002.
32
.2
 
Certification of Kevin A. Karo, Chief Financial Officer of FortuNet, Inc. dated May 13, 2008 in accordance with 18 U.S.C. 1350, as adopted pursuant to Section 906 of the Sarbanes-Oxley Act of 2002.

 

*  Management contracts or compensatory plans or arrangements.

(1)
Incorporated by reference to Amendment No.1 of the Company’s Registration Statement filed on Form S-1 (File No. 333-128391) filed with the Commission on October 27, 2005.

(2)
Incorporated by reference to Amendment No.3 of the Company’s Registration Statement filed on Form S-1 (File No. 333-128391) filed with the Commission on November 21, 2005.
 


 
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SIGNATURES
 
Pursuant to the requirements of Section 13 or 15(d) of the Securities Exchange Act of 1934, the registrant has duly caused this report to be signed on its behalf by the undersigned, thereunto duly authorized.
 
 
FortuNet, Inc.
     
 
By
/s/ Yuri Itkis
   
Yuri Itkis, Chief Executive Officer and
   
Chairman of the Board
     
 
By
/s/ Kevin A. Karo
   
Kevin A. Karo, Chief Financial Officer
Date: May 13, 2008

 
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